part of issue #1463: // vs lootabc
Issue reported by ashleyharvey in a comment to issue #1463: with the 'lootabc' option set, using the '/' command wouldn't accept a second slash to look at things on the map (nor a question mark to type in text to look up). Not a bug since '//' is not documented as the way to look at the map and '/a' works for lootabc, but '//' is useful so add support for it. The '/' menu already uses 'y' and 'n' as unshown synonyms for looking at the map and for looking up words. Those now only work for the '!lootabc' setting since lootabc can't assign multiple group accelerators to the relevant choices. Many of the other !lootabc choice letters now work as unshown synonyms for lootabc choices, but not all. Feeding 'i' and 'e' to the menu as group accelerators would interfere with using them as ordinary abc choices (at least for tty).
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@@ -1546,6 +1546,9 @@ objects are now accurately tracked as discovered even if not type-named nor
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formally identified (fixing some bugs in scroll writing, and making
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the discoveries list more accurate)
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you cannot sacrifice objects/corpses while stunned or confused
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'whatis' actions // and /? didn't work when the lootabc option was on, they
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required /a and /c instead; add '/' and '?' as group accelerators so
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that they work; /y and /n for them now only work when lootabc is off
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Fixes to 3.7.0-x General Problems Exposed Via git Repository
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