Followup to erinyes changes / offering while impaired
The important part of the "don't offer while impaired" change was to prevent offering while confused. However, it was also extended to other status conditions: stunning seems fine, but hallucination was problematic (both because it makes a large number of messages inaccessible, and because hallucination is more of a long-term status effect than the other two and players may sometimes choose to play with it for a large portion of the game). So make the change trigger only on stunning and confusion, not hallucination. This also updates the changelog for the change, because while connected to the erinys changes, it's technically separate and is relevant even in games where erinyes are never summoned.
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@@ -1545,6 +1545,7 @@ some types of shopkeeper now start with a scroll of charging
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objects are now accurately tracked as discovered even if not type-named nor
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formally identified (fixing some bugs in scroll writing, and making
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the discoveries list more accurate)
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you cannot sacrifice objects/corpses while stunned or confused
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Fixes to 3.7.0-x General Problems Exposed Via git Repository
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@@ -1861,7 +1861,7 @@ dosacrifice(void)
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You("are not %s an altar.",
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(Levitation || Flying) ? "over" : "on");
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return ECMD_OK;
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} else if (Confusion || Stunned || Hallucination) {
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} else if (Confusion || Stunned) {
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You("are too impaired to perform the rite.");
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return ECMD_OK;
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}
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