U673 - hooks and grappling hook working thru walls

While wearing the Eyes of the Overworld, one could use a hook or pole thru
walls.  The bug report thought they should work past a boulder, but I
disagree, given a pole or hook's rigid nature, and did not special case that.
couldsee() is not affected by the Eyes, so use that after checking cansee().
This commit is contained in:
cohrs
2003-09-25 22:44:27 +00:00
parent 4375fc7846
commit 96b56a7bd7
2 changed files with 9 additions and 1 deletions

View File

@@ -28,6 +28,7 @@ it was inappropriate to have a ghost "appear" in desecrated temple when
accept wish for "grey spell book" not just "grey spellbook"
do not double credit when putting gold into an unpaid container
manes are nonliving
poles and grappling hook worked thru walls when wearing Eyes of the Overworld
Platform- and/or Interface-Specific Fixes

View File

@@ -2358,7 +2358,8 @@ struct obj *obj;
static const char
not_enough_room[] = "There's not enough room here to use that.",
where_to_hit[] = "Where do you want to hit?",
cant_see_spot[] = "won't hit anything if you can't see that spot.";
cant_see_spot[] = "won't hit anything if you can't see that spot.",
cant_reach[] = "can't reach that spot from here.";
/* Distance attacks by pole-weapons */
STATIC_OVL int
@@ -2404,6 +2405,9 @@ use_pole (obj)
!canseemon(mtmp))) {
You(cant_see_spot);
return (res);
} else if (!couldsee(cc.x, cc.y)) { /* Eyes of the Overworld */
You(cant_reach);
return res;
}
/* Attack the monster there */
@@ -2502,6 +2506,9 @@ use_grapple (obj)
} else if (!cansee(cc.x, cc.y)) {
You(cant_see_spot);
return (res);
} else if (!couldsee(cc.x, cc.y)) { /* Eyes of the Overworld */
You(cant_reach);
return res;
}
/* What do you want to hit? */