bill hero for magic bag explosion
Exploding a bag of holding on a shop floor didn't bill for shop-owned contents which got destroyed. This puts them on the 'Ix' used up list.
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@@ -305,6 +305,8 @@ life-saving while weak/starving/fainting boosted nutrition without restoring
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lost point of strength, making temporary loss be permanent
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unlike #chat in a shop, walking on an item in a shop failed to include price
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for hero-owned container holding shop-owned items
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bag of holding explosion inside shop billed hero for unpaid contents if it
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happened when applied while carried but not when looted while on floor
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Fixes to Post-3.6.1 Problems that Were Exposed Via git Repository
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