move fixes entry to correct section

This commit is contained in:
nhmall
2019-11-29 12:05:21 -05:00
parent fd7d0f5d52
commit 97a61e2e95

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@@ -241,7 +241,6 @@ check for whether a monster was entering a region (gas cloud) erroneously
all Is_*_level tests during early startup would test as true until
dungeon_topology was initialized in a new game or restored from
a save file
take holes that you avoided into consideration when you're on the brink
Fixes to Post-3.6.2 Problems that Were Exposed Via git Repository
@@ -315,6 +314,7 @@ clairvoyance showed all monsters in range, then after player viewed the map,
did a normal monster refresh; the 'I' glyph step clobbers remembered
object at same spot, so skip it for locations where monster refresh
is going to immediately redisplay a monster
take holes that you avoided into consideration when you're on the brink
unix: fix double DLB definition in linux hints file
windows: fix --showpaths output for the data file which relies on being
constructed programmatically to incorporate the version suffix