Use a common funcion for all monster healing

Previously, the code for monster healing was repeated every time it
was needed; this commit sends it all through a common function, which
will make it easier to make changes to how monster healing works in
the future.

This is just a code reorganisation and won't have any gameplay
effect unless I made a mistake.
This commit is contained in:
Alex Smith
2025-01-12 18:20:13 +00:00
parent f0a0a74dcc
commit 97e0e934e8
13 changed files with 59 additions and 46 deletions

View File

@@ -1756,6 +1756,7 @@ extern struct monst *get_iter_mons(boolean (*)(struct monst *));
extern struct monst *get_iter_mons_xy(boolean (*)(struct monst *,
coordxy, coordxy),
coordxy, coordxy);
extern int healmon(struct monst *, int, int) NONNULLARG1;
extern void rescham(void);
extern void restartcham(void);
extern void restore_cham(struct monst *) NONNULLARG1;