more Guidebook tweaks
Add a missing word to Guidebook.tex and add a couple of new sentences
to both Guidebook.{mn,tex}.
Also, add Guidebook.dat to .gitignore.
This commit is contained in:
4
doc/.gitignore
vendored
4
doc/.gitignore
vendored
@@ -2,6 +2,10 @@
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# latter is managed by git because it is part of the source distribution.
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# We don't want both copies.
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Guidebook
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# Unpaginated copy of Guidebook.txt that might someday be used for help
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# text to display within the game. If that happens and it gets added to
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# the distribution, it will live in dat/ rather than doc/.
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Guidebook.dat
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# various intermediate files or generated output, not to be tracked.
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Guidebook.aux
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Guidebook.dvi
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@@ -1,4 +1,4 @@
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.\" $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.369 $ $NHDT-Date: 1581772703 2020/02/15 13:18:23 $
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.\" $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.371 $ $NHDT-Date: 1581800856 2020/02/15 21:07:36 $
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.\"
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.\" This is an excerpt from the 'roff' man page from the 'groff' package.
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.\" Guidebook.mn currently does *not* fully adhere to these guidelines.
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@@ -2536,7 +2536,7 @@ Putting on a ring activates its magic.
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You can wear at most two rings at any time, one on the ring finger of
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each hand.
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.pg
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Most rings also cause you to grow hungry more rapidly, the rate
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Most worn rings also cause you to grow hungry more rapidly, the rate
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varying with the type of ring.
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.pg
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When wearing gloves, rings are worn underneath.
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@@ -2615,6 +2615,15 @@ Other tools (such as pick-axe) can be wielded as weapons in addition to
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being applied for their usual purpose, and in some cases (again, pick-axe)
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become wielded as a weapon even when applied.
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.pg
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.\" Mentioned here because of the old method of attempting "Zen" conduct:
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.\" restart until there's a blindfold in starting inventory and put it on
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.\" first thing.
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The
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.op blind
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option can be set (prior to game start) to attempt to play the entire
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game without being able to see (a self-imposed challenge which is
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very difficult to accomplish).
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.pg
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The command to use a tool is \(oqa\(cq (apply).
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.hn 3
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Containers
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@@ -2642,6 +2651,8 @@ rings, amulets have various magical properties, some beneficial,
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some harmful, which are activated by putting them on.
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.pg
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Only one amulet may be worn at a time, around your neck.
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Like wearing rings, wearing an amulet affects your metabolism, causing
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you to grow hungry more rapidly.
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.pg
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The commands to use amulets are the same as for rings, \(oqP\(cq (put on)
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and \(oqR\(cq (remove).
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@@ -350,7 +350,7 @@ Here are explanations of what the various status items mean:
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%.lp
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\blist{}
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\item[\bb{Title}]
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Your character's name and professional ranking (based on role
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Your character's name and professional ranking (based on role and
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{\it experience level\/}, see below).
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%.lp
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\item[\bb{Strength}]
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@@ -2741,7 +2741,7 @@ You can wear at most two rings at any time, one on the ring finger of
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each hand.
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%.pg
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Most rings also cause you to grow hungry more rapidly, the rate
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Most worn rings also cause you to grow hungry more rapidly, the rate
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varying with the type of ring.
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%.pg
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@@ -2829,6 +2829,15 @@ Other tools (such as pick-axe) can be wielded as weapons in addition to
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being applied for their usual purpose, and in some cases (again, pick-axe)
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become wielded as a weapon even when applied.
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%.pg
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% Mentioned here because of the old method of attempting "Zen" conduct:
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% restart until there's a blindfold in starting inventory and put it on
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% first thing.
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The {\it blind\/}
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option can be set (prior to game start) to attempt to play the entire
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game without being able to see (a self-imposed challenge which is
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very difficult to accomplish).
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%.pg
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The command to use a tool is `{\tt a}' (apply).
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@@ -2862,6 +2871,8 @@ some harmful, which are activated by putting them on.
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%.pg
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Only one amulet may be worn at a time, around your neck.
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Like wearing rings, wearing an amulet affects your metabolism, causing
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you to grow hungry more rapidly.
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%.pg
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The commands to use amulets are the same as for rings, `{\tt P}' (put on)
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