Update version numbers in source comments
This commit is contained in:
@@ -17,7 +17,7 @@
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* _MSC_VER is defined automatically by Microsoft C.
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* __BORLANDC__ is defined automatically by Borland C.
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* __SC__ is defined automatically by Symantec C.
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* Note: 3.5.x was not verified with Symantec C.
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* Note: 3.6.x was not verified with Symantec C.
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*/
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/*
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@@ -1387,7 +1387,7 @@ zap_dig()
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* an ACCESSIBLE place.
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* Currently: dig for digdepth positions;
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* also down on request of Lennart Augustsson.
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* 3.5.0: from a PIT: dig one adjacent pit.
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* 3.6.0: from a PIT: dig one adjacent pit.
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*/
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if (u.uswallow) {
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@@ -856,7 +856,7 @@ register struct obj *obj;
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}
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/*
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* With the separate mextra structure added in 3.5.x this always
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* With the separate mextra structure added in 3.6.x this always
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* operates on the original mtmp. It now returns TRUE if the taming
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* succeeded.
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*/
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@@ -271,7 +271,7 @@ dothrow()
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* Prior to 3.3.0, command ``3t'' meant ``t(shoot) t(shoot) t(shoot)''
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* and took 3 turns. Now it means ``t(shoot at most 3 missiles)''.
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*
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* [3.5.0: shot count setup has been moved into ok_to_throw().]
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* [3.6.0: shot count setup has been moved into ok_to_throw().]
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*/
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if (!ok_to_throw(&shotlimit))
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return 0;
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@@ -2340,7 +2340,7 @@ recalc_mapseen()
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* we could track "features" and then update them all here, and keep
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* track of when new features are created or destroyed, but this
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* seemed the most elegant, despite adding more data to struct rm.
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* [3.5.0: we're using lastseentyp[][] rather than level.locations
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* [3.6.0: we're using lastseentyp[][] rather than level.locations
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* to track the features seen.]
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*
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* Although no current windowing systems (can) do this, this would add
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@@ -202,7 +202,7 @@ int mndx;
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int mcham = NON_PM;
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/*
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* As of 3.5.0 we just check M2_SHAPESHIFTER instead of having a
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* As of 3.6.0 we just check M2_SHAPESHIFTER instead of having a
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* big switch statement with hardcoded shapeshifter types here.
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*/
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if (mndx >= LOW_PM && is_shapeshifter(&mons[mndx]))
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@@ -9,7 +9,7 @@ STATIC_DCL void FDECL(get_mplname, (struct monst *, char *));
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STATIC_DCL void FDECL(mk_mplayer_armor, (struct monst *, SHORT_P));
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/* These are the names of those who
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* contributed to the development of NetHack 3.2/3.3/3.4/3.5.
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* contributed to the development of NetHack 3.2/3.3/3.4/3.6.
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*
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* Keep in alphabetical order within teams.
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* Same first name is entered once within each team.
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@@ -170,7 +170,7 @@ WEAPON("knife", None,
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1, 1, 0, 20, 5, 4, 3, 2, 0, P|S, P_KNIFE, IRON, HI_METAL),
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WEAPON("stiletto", None,
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1, 1, 0, 5, 5, 4, 3, 2, 0, P|S, P_KNIFE, IRON, HI_METAL),
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/* 3.5/3.6: worm teeth and crysknives now stack;
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/* 3.6: worm teeth and crysknives now stack;
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when a stack of teeth is enchanted at once, they fuse into one crysknife;
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when a stack of crysknives drops, the whole stack reverts to teeth */
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WEAPON("worm tooth", None,
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@@ -1931,7 +1931,7 @@ char *str;
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* trying to get those right here.
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*
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* Also misused by muse.c to convert 1st person present verbs to 2nd person.
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* 3.5.0: made case-insensitive.
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* 3.6.0: made case-insensitive.
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*/
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char *
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makeplural(oldstr)
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@@ -2096,7 +2096,7 @@ bottom:
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*
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* A lot of unique monsters have names ending in s; plural, or singular
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* from plural, doesn't make much sense for them so we don't bother trying.
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* 3.5.0: made case-insensitive.
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* 3.6.0: made case-insensitive.
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*/
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char *
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makesingular(oldstr)
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@@ -15,7 +15,7 @@
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* this also happens with real fortune cookies. -dgk
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*/
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/* 3.5
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/* 3.6
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* The rumors file consists of a "do not edit" line, then a line containing
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* three sets of three counts (first two in decimal, third in hexadecimal).
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* The first set has the number of true rumors, the count in bytes for all
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@@ -745,7 +745,7 @@ cast_protection()
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int l = u.ulevel, loglev = 0,
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gain, natac = u.uac + u.uspellprot;
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/* note: u.uspellprot is subtracted when find_ac() factors it into u.uac,
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so adding here factors it back out (3.4.3,3.5 had this backwards) */
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so adding here factors it back out (3.4.3,3.6 had this backwards) */
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/* loglev=log2(u.ulevel)+1 (1..5) */
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while (l) {
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