pauper legacy
Give a different introduction (the "legacy" text) when starting play as a pauper.
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@@ -1,4 +1,4 @@
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-- NetHack quest.lua $NHDT-Date: 1652196288 2022/05/10 15:24:48 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.7 $
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-- NetHack quest.lua $NHDT-Date: 1726894904 2024/09/21 05:01:44 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.10 $
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-- Copyright (c) 2021 by Pasi Kallinen
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-- NetHack may be freely redistributed. See license for details.
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-- TODO:
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@@ -153,6 +153,28 @@ to recover the Amulet for your deity, or die in the
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attempt. Your hour of destiny has come. For the sake
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of us all: Go bravely with %d!]],
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},
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-- starting with 'pauper' option set, last paragraph differs from normal legacy
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pauper_legacy = {
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synopsis = "[%dC has chosen you to recover the Amulet of Yendor for %dI.]",
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output = "menu",
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text = [[It is written in the Book of %d:
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After the Creation, the cruel god Moloch rebelled
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against the authority of Marduk the Creator.
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Moloch stole from Marduk the most powerful of all
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the artifacts of the gods, the Amulet of Yendor,
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and he hid it in the dark cavities of Gehennom, the
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Under World, where he now lurks, and bides his time.
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Your %G %d seeks to possess the Amulet, and with it
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to gain deserved ascendance over the other gods.
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You, an untrained %r, have been unable to adequately
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prepare to be the instrument of %d. Nevertheless, you
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are destined to recover the Amulet for your deity, or die
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in the attempt. Your hour of destiny has come. For the
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sake of us all: Go bravely with %d!]],
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},
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quest_complete_no_bell = {
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text = [["The silver bell which was hoarded by %n will be
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essential in locating the Amulet of Yendor."]],
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@@ -1,4 +1,4 @@
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/* NetHack 3.7 allmain.c $NHDT-Date: 1723833610 2024/08/16 18:40:10 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.258 $ */
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/* NetHack 3.7 allmain.c $NHDT-Date: 1726894914 2024/09/21 05:01:54 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.261 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Robert Patrick Rankin, 2012. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -777,7 +777,7 @@ newgame(void)
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if (flags.legacy) {
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flush_screen(1);
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com_pager("legacy");
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com_pager(u.uroleplay.pauper ? "pauper_legacy" : "legacy");
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}
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urealtime.realtime = 0L;
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