comment tidbit (trunk only)
Noticed when fixing branch code.
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@@ -481,7 +481,7 @@ register struct monst *mtmp;
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/* leader might be poly'd; if he can still speak, give leader speach */
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/* leader might be poly'd; if he can still speak, give leader speach */
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if (mtmp->m_id == quest_status.leader_m_id && msound > MS_ANIMAL)
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if (mtmp->m_id == quest_status.leader_m_id && msound > MS_ANIMAL)
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msound = MS_LEADER;
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msound = MS_LEADER;
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/* make sure its your role's quest quardian; adjust if not */
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/* make sure it's your role's quest quardian; adjust if not */
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else if (msound == MS_GUARDIAN && ptr != &mons[urole.guardnum])
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else if (msound == MS_GUARDIAN && ptr != &mons[urole.guardnum])
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msound = mons[genus(monsndx(ptr), 1)].msound;
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msound = mons[genus(monsndx(ptr), 1)].msound;
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/* some normally non-speaking types can/will speak if hero is similar */
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/* some normally non-speaking types can/will speak if hero is similar */
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