engravings shown with symset:blank
Noticed when testing the OPTIONS=symset:blank fix, map spots holding engravings weren't blank. Are there any other relatively recently added symbols that need to be added to the blank set?
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@@ -1,4 +1,4 @@
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# NetHack 3.7 symbols $NHDT-Date: 1596498253 2020/08/03 23:44:13 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.22 $
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# NetHack 3.7 symbols $NHDT-Date: 1709388512 2024/03/02 14:08:32 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.32 $
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# Copyright (c) 2006 by Michael Allison
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# NetHack may be freely redistributed. See license for details.
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#
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@@ -33,6 +33,10 @@
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# NetHack ttychar symbol as usual. That is true even when the UTF-8
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# handler is in effect.
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#
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# \xnn specifies a hexadecimal value for nn.
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# \0nn specifies a decimal value for nn, not octal as leading 0 indicates
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# in C and programming languages influenced by it.
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# plain looks decent for room+corridor levels where there aren't a lot
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# of wall corners and ones present tend to be spread out, but it looks
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# awful for wallified mazes
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@@ -91,6 +95,8 @@ start: Blank
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S_dragon: \032
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S_eel: \032
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S_elemental: \032
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S_engroom: \032
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S_engrcorr: \032
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S_expl_tl: \032
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S_expl_tc: \032
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S_expl_tr: \032
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@@ -1,4 +1,4 @@
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NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.1380 $ $NHDT-Date: 1708290308 2024/02/18 21:05:08 $
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NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.1393 $ $NHDT-Date: 1709388534 2024/03/02 14:08:54 $
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General Fixes and Modified Features
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-----------------------------------
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@@ -1881,6 +1881,9 @@ map didn't show adjacent monsters if they were inside a gas region unless
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were described as if visible in messages (combat, for instance)
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OPTIONS=symset:blank and symset:plain didn't load the specified symbols if
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used from the RC file or NETHACKOPTIONS
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for OPTIONS=symset:blank, S_engroom (engraving on a room floor spot) and
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S_engrcorr (engraving on a corridor spot) retained their default
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symbols ('`' and '#', respectively) instead of switching to space
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Fixes to 3.7.0-x Platform and/or Interface Problems Exposed Via git Repository
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