Merge branch 'NetHack-3.7' into paxed-lua-v2-merged
This commit is contained in:
@@ -16,9 +16,34 @@ the "new features" section.
|
|||||||
Below you will find some other general notes that were not considered
|
Below you will find some other general notes that were not considered
|
||||||
spoilers:
|
spoilers:
|
||||||
|
|
||||||
* Over 30 refinements to the curses window port.
|
* Fixed stale 'thrownobj' pointer for returning thrown aklys while engulfed
|
||||||
* Some refinements to status highlights.
|
* Fixed uarmh null pointer dereference if a helm of opposite alignment came
|
||||||
* A couple of fixes to prevent potential game crashes.
|
* off due to being polymorphed
|
||||||
|
* Fixed 'object lost' panic when attempting to crawl of of the water during
|
||||||
|
* emergency disrobing/dropping
|
||||||
|
* Running now stops when moving over engravings so you can tell where they are
|
||||||
|
* Fixed detection of unseen/secret doors which failed to find monsters hiding
|
||||||
|
* under objects and failed to find monsters hiding at trap locations
|
||||||
|
* Ensured fatal status conditions made it to disclosure and/or dumplog
|
||||||
|
* Fixed "Bad fruit #N" warnings when saving bones with 'perm_invent' On
|
||||||
|
* Fixed it so yellow dragons don't have green breath
|
||||||
|
* Added several grammar corrections
|
||||||
|
* Improved recognition of deafness for several situations including the
|
||||||
|
* playing of musical instruments and bribing negotiations with demon lords
|
||||||
|
* Fixed ignoring of god's wrath when hero injured himself during altar kick
|
||||||
|
* Fixed several cases where persistent inventory window was not updated
|
||||||
|
* Fixed temple priests or shopkeepers moving over other monsters
|
||||||
|
* Ensured that thrown or kicked objects will end up in bones
|
||||||
|
* Made water go all the way to the edges of level on the Plane of Water
|
||||||
|
* Made clouds disrupt line of sight along the edges of the Plane of Air
|
||||||
|
* Improved and expanded usage of status highlighting percentage rules
|
||||||
|
* Added more than 15 improvements and fixes to the curses window port
|
||||||
|
* Added and documented significant changes to default directory choices for
|
||||||
|
* the Windows platform
|
||||||
|
* Improved the layout and display of the player selection dialog used on the
|
||||||
|
* Windows graphical implementation
|
||||||
|
* Allowed the msdos implementation to build with curses and PDCurses
|
||||||
|
* Over 100 other fixes and improvements
|
||||||
|
|
||||||
- - - - - - - - - - -
|
- - - - - - - - - - -
|
||||||
|
|
||||||
|
|||||||
+53
-36
@@ -1,4 +1,4 @@
|
|||||||
.\" $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.325 $ $NHDT-Date: 1572735924 2019/11/02 23:05:24 $
|
.\" $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.329 $ $NHDT-Date: 1573171723 2019/11/08 00:08:43 $
|
||||||
.\"
|
.\"
|
||||||
.\" This is an excerpt from the 'roff' man page from the 'groff' package.
|
.\" This is an excerpt from the 'roff' man page from the 'groff' package.
|
||||||
.\" NetHack's Guidebook.mn currently does *not* adhere to these guidelines.
|
.\" NetHack's Guidebook.mn currently does *not* adhere to these guidelines.
|
||||||
@@ -24,7 +24,7 @@
|
|||||||
.ds vr "NetHack 3.7
|
.ds vr "NetHack 3.7
|
||||||
.ds f0 "\*(vr
|
.ds f0 "\*(vr
|
||||||
.ds f1
|
.ds f1
|
||||||
.ds f2 "November 2, 2019
|
.ds f2 "November 7, 2019
|
||||||
.
|
.
|
||||||
.\" A note on some special characters:
|
.\" A note on some special characters:
|
||||||
.\" \(lq = left double quote
|
.\" \(lq = left double quote
|
||||||
@@ -511,8 +511,8 @@ information, then let you pick another location;
|
|||||||
you to choose another location to examine; \(oq:\(cq will show additional
|
you to choose another location to examine; \(oq:\(cq will show additional
|
||||||
info, if any, without asking for confirmation.
|
info, if any, without asking for confirmation.
|
||||||
When picking a location,
|
When picking a location,
|
||||||
pressing the ESC key will terminate this command, or pressing \(oq?\(cq
|
pressing the ESC key will terminate this command, or pressing \(oq?\(cq will
|
||||||
will give a brief reminder about how it works.
|
give a brief reminder about how it works.
|
||||||
.lp ""
|
.lp ""
|
||||||
If the
|
If the
|
||||||
.op autodescribe
|
.op autodescribe
|
||||||
@@ -2625,7 +2625,7 @@ and Mac OS X it is \(lq.nethackrc\(rq in the user's home directory.
|
|||||||
The file may not exist, but it is a normal ASCII text file and
|
The file may not exist, but it is a normal ASCII text file and
|
||||||
can be created with any text editor.
|
can be created with any text editor.
|
||||||
.pg
|
.pg
|
||||||
On Windows, it is \(lq.nethackrc\(rq in
|
On Windows, it is \(lq.nethackrc\(rq in the folder
|
||||||
\(lq\\%USERPROFILE%\\NetHack\\3.6\(rq. The file may not exist,
|
\(lq\\%USERPROFILE%\\NetHack\\3.6\(rq. The file may not exist,
|
||||||
but it is a normal ASCII text file can can be created with any
|
but it is a normal ASCII text file can can be created with any
|
||||||
text editor.
|
text editor.
|
||||||
@@ -2775,26 +2775,38 @@ Example:
|
|||||||
.sd
|
.sd
|
||||||
\f(CRWIZKIT=\(ti/wizkit.txt\fP \" \(ti == '~'
|
\f(CRWIZKIT=\(ti/wizkit.txt\fP \" \(ti == '~'
|
||||||
.ed
|
.ed
|
||||||
.lp ""
|
.
|
||||||
.pg \" this would look better outdented
|
.pg
|
||||||
Here is a short example of config file contents:
|
\ \" dummy paragraph to force some separation [.BR isn't working as intended]
|
||||||
.sd
|
.pg
|
||||||
|
.SD n \" suppress indentation
|
||||||
|
Here is an example of configuration file contents:
|
||||||
|
.ED
|
||||||
|
.\" [conditional indentation; see description of NETHACKOPTIONS below]
|
||||||
|
.ds sD i \" assume proportional, indentation acceptable and preferred
|
||||||
|
.\" Check for fixed-width font; 'f' will be same width as 'F'.
|
||||||
|
.if (\w'f'p)=(\w'F'p) .ds sD n \" if same width, suppress indentation
|
||||||
|
.SD \*(sD \" string variable sD will expand to either 'i' or 'n'
|
||||||
.ft CR \" set font to constant-width Roman
|
.ft CR \" set font to constant-width Roman
|
||||||
# Set your character's role, race, gender, and alignment.
|
# Set your character's role, race, gender, and alignment.
|
||||||
OPTIONS=role:Valkyrie, race:Human, gender:female, align:lawful
|
OPTIONS=role:Valkyrie, race:Human, gender:female, align:lawful
|
||||||
#
|
#
|
||||||
# Turn on autopickup, set automatically picked up object types
|
# Turn on autopickup, set automatically picked up object types
|
||||||
OPTIONS=autopickup,pickup_types:$"=/!?+
|
OPTIONS=autopickup,pickup_types:$"=/!?+
|
||||||
# Show colored text if possible
|
#
|
||||||
OPTIONS=color
|
# Map customization
|
||||||
# Show lit corridors differently
|
OPTIONS=color # Display things in color if possible
|
||||||
OPTIONS=lit_corridor
|
OPTIONS=lit_corridor # Show lit corridors differently
|
||||||
|
OPTIONS=hilite_pet,hilite_pile
|
||||||
|
# Replace small punctuation (tick marks) with digits
|
||||||
|
SYMBOLS=S_boulder:0,S_golem:7
|
||||||
#
|
#
|
||||||
# No startup splash screen. Windows GUI only.
|
# No startup splash screen. Windows GUI only.
|
||||||
OPTIONS=!splash_screen
|
OPTIONS=!splash_screen
|
||||||
.ft \" revert to previous font
|
.ft \" revert to previous font
|
||||||
.ed
|
.ED
|
||||||
.BR 2
|
.pg
|
||||||
|
\ \" another dummy paragraph [.BR 2]
|
||||||
.hn 2
|
.hn 2
|
||||||
Using the NETHACKOPTIONS environment variable
|
Using the NETHACKOPTIONS environment variable
|
||||||
.pg
|
.pg
|
||||||
@@ -3195,7 +3207,7 @@ Valid settings are:
|
|||||||
.sd
|
.sd
|
||||||
.si
|
.si
|
||||||
.CC 0 "disabled"
|
.CC 0 "disabled"
|
||||||
.CC 1 "enabled and make OS adjustments to support mouse use in the game"
|
.CC 1 "enabled and make OS adjustments to support mouse use"
|
||||||
.CC 2 "like 1 but does not make any OS adjustments"
|
.CC 2 "like 1 but does not make any OS adjustments"
|
||||||
.ei
|
.ei
|
||||||
.ed
|
.ed
|
||||||
@@ -3612,7 +3624,7 @@ used to customize and change the characteristics of the
|
|||||||
windowtype that you have chosen.
|
windowtype that you have chosen.
|
||||||
Character strings that are too long may be truncated.
|
Character strings that are too long may be truncated.
|
||||||
Not all window ports will adjust for all settings listed
|
Not all window ports will adjust for all settings listed
|
||||||
here. You can safely add any of these options to your config
|
here. You can safely add any of these options to your configuration
|
||||||
file, and if the window port is capable of adjusting to
|
file, and if the window port is capable of adjusting to
|
||||||
suit your preferences, it will attempt to do so. If it
|
suit your preferences, it will attempt to do so. If it
|
||||||
can't it will silently ignore it. You can find out if an
|
can't it will silently ignore it. You can find out if an
|
||||||
@@ -3808,7 +3820,8 @@ May be used to alter the value of keystrokes that the operating system
|
|||||||
returns to NetHack to help compensate for international keyboard issues.
|
returns to NetHack to help compensate for international keyboard issues.
|
||||||
OPTIONS=subkeyvalue:171/92
|
OPTIONS=subkeyvalue:171/92
|
||||||
will return 92 to NetHack, if 171 was originally going to be returned.
|
will return 92 to NetHack, if 171 was originally going to be returned.
|
||||||
You can use multiple subkeyvalue statements in the config file if needed.
|
You can use multiple subkeyvalue statements in the configuration file
|
||||||
|
if needed.
|
||||||
Cannot be set with the \(oqO\(cq command.
|
Cannot be set with the \(oqO\(cq command.
|
||||||
.lp video
|
.lp video
|
||||||
Set the video mode used (PC NetHack only).
|
Set the video mode used (PC NetHack only).
|
||||||
@@ -3872,12 +3885,12 @@ character in the pattern, specifically:
|
|||||||
.ed
|
.ed
|
||||||
The
|
The
|
||||||
.op autopickup_exception
|
.op autopickup_exception
|
||||||
rules are processed in the order in which they appear in your config file,
|
rules are processed in the order in which they appear in your configuration
|
||||||
thus allowing a later rule to override an earlier rule.
|
file, thus allowing a later rule to override an earlier rule.
|
||||||
.lp ""
|
.lp ""
|
||||||
Exceptions can be set with the \(oqO\(cq command, but because they are not
|
Exceptions can be set with the \(oqO\(cq command, but because they are not
|
||||||
included in your config file, they won't be in effect if you save and then
|
included in your configuration file, they won't be in effect if you save
|
||||||
restore your game.
|
and then restore your game.
|
||||||
.op autopickup_exception
|
.op autopickup_exception
|
||||||
rules and not saved with the game.
|
rules and not saved with the game.
|
||||||
.\" end of ``.lp autopickup_exception'' entry; continue enclosing page...
|
.\" end of ``.lp autopickup_exception'' entry; continue enclosing page...
|
||||||
@@ -3920,8 +3933,8 @@ You can bind multiple keys to the same extended command.
|
|||||||
Unbind a key by using \(lqnothing\(rq as the extended command to bind to.
|
Unbind a key by using \(lqnothing\(rq as the extended command to bind to.
|
||||||
You can also bind the \(lq<esc>\(rq, \(lq<enter>\(rq, and \(lq<space>\(rq keys.
|
You can also bind the \(lq<esc>\(rq, \(lq<enter>\(rq, and \(lq<space>\(rq keys.
|
||||||
.lp "Menu accelerator keys"
|
.lp "Menu accelerator keys"
|
||||||
The menu control or accelerator keys can also be rebound via OPTIONS-lines
|
The menu control or accelerator keys can also be rebound via OPTIONS lines
|
||||||
in the config file.
|
in the configuration file.
|
||||||
You cannot bind object symbols into menu accelerators.
|
You cannot bind object symbols into menu accelerators.
|
||||||
.lp "Special command keys"
|
.lp "Special command keys"
|
||||||
Below are the special commands you can rebind.
|
Below are the special commands you can rebind.
|
||||||
@@ -4080,7 +4093,7 @@ Configuring Message Types
|
|||||||
You can change the way the messages are shown in the message area, when
|
You can change the way the messages are shown in the message area, when
|
||||||
the message matches a user-defined pattern.
|
the message matches a user-defined pattern.
|
||||||
.pg
|
.pg
|
||||||
In general, the config file entries to configure the message types
|
In general, the configuration file entries to describe the message types
|
||||||
look like this:
|
look like this:
|
||||||
.si
|
.si
|
||||||
MSGTYPE=type "pattern"
|
MSGTYPE=type "pattern"
|
||||||
@@ -4120,16 +4133,17 @@ the user is prompted with more-prompt, and a message matching
|
|||||||
.\" historical trivia: "You displaced Fido." was the sort of message you
|
.\" historical trivia: "You displaced Fido." was the sort of message you
|
||||||
.\" got when swapping places with your pet, but that was changed long ago...
|
.\" got when swapping places with your pet, but that was changed long ago...
|
||||||
.lp ""
|
.lp ""
|
||||||
The order of the defined MSGTYPE-lines is important; the last matching
|
The order of the defined MSGTYPE lines is important; the last matching
|
||||||
rule is used. Put the general case first, exceptions below them.
|
rule is used. Put the general case first, exceptions below them.
|
||||||
.hn 2
|
.hn 2
|
||||||
Configuring Menu Colors
|
Configuring Menu Colors
|
||||||
.pg
|
.pg
|
||||||
Some platforms allow you to define colors used in menu lines when the
|
Some platforms allow you to define colors used in menu lines when the
|
||||||
line matches a user-defined pattern. At this time the tty, win32tty and
|
line matches a user-defined pattern.
|
||||||
win32gui support this.
|
At this time the tty, curses, win32tty and
|
||||||
|
win32gui interfaces support this.
|
||||||
.pg
|
.pg
|
||||||
In general, the config file entries to configure the menu color mappings
|
In general, the configuration file entries to describe the menu color mappings
|
||||||
look like this:
|
look like this:
|
||||||
.si
|
.si
|
||||||
.lp MENUCOLOR="pattern"=color&attribute
|
.lp MENUCOLOR="pattern"=color&attribute
|
||||||
@@ -4172,8 +4186,8 @@ in it will be shown in green color, lines with \(lq\ cursed\ \(rq will be
|
|||||||
shown in red, and lines with \(lq\ cursed\ \(rq followed
|
shown in red, and lines with \(lq\ cursed\ \(rq followed
|
||||||
by \(lq(being worn)\(rq
|
by \(lq(being worn)\(rq
|
||||||
on the same line will be shown in red color and underlined.
|
on the same line will be shown in red color and underlined.
|
||||||
You can have multiple MENUCOLOR entries in your config file,
|
You can have multiple MENUCOLOR entries in your configuration file,
|
||||||
and the last MENUCOLOR-line in your config file that matches
|
and the last MENUCOLOR line that matches
|
||||||
a menu line will be used for the line.
|
a menu line will be used for the line.
|
||||||
.pg
|
.pg
|
||||||
Note that if you intend to have one or more color specifications match
|
Note that if you intend to have one or more color specifications match
|
||||||
@@ -4189,7 +4203,7 @@ that matches a user-defined pattern is delivered to the message window.
|
|||||||
At this time the Qt port and the win32tty and win32gui ports support the
|
At this time the Qt port and the win32tty and win32gui ports support the
|
||||||
use of user sounds.
|
use of user sounds.
|
||||||
.pg
|
.pg
|
||||||
The following config file entries are relevant to mapping user sounds
|
The following configuration file entries are relevant to mapping user sounds
|
||||||
to messages:
|
to messages:
|
||||||
.lp SOUNDDIR
|
.lp SOUNDDIR
|
||||||
The directory that houses the sound files to be played.
|
The directory that houses the sound files to be played.
|
||||||
@@ -4358,7 +4372,7 @@ is tested; the character's name is ignored.
|
|||||||
.ei
|
.ei
|
||||||
.pg
|
.pg
|
||||||
The in-game options menu can help you determine the correct syntax for a
|
The in-game options menu can help you determine the correct syntax for a
|
||||||
config file.
|
configuration file.
|
||||||
.pg
|
.pg
|
||||||
The whole feature can be disabled by setting option
|
The whole feature can be disabled by setting option
|
||||||
.op statushilites
|
.op statushilites
|
||||||
@@ -4394,7 +4408,7 @@ Set the name of the symbol set that you want to load for display
|
|||||||
on the rogue level.
|
on the rogue level.
|
||||||
.pg
|
.pg
|
||||||
You can also override one or more symbols using the SYMBOLS and
|
You can also override one or more symbols using the SYMBOLS and
|
||||||
ROGUESYMBOLS config file options.
|
ROGUESYMBOLS configuration file options.
|
||||||
Symbols are specified as name:value pairs.
|
Symbols are specified as name:value pairs.
|
||||||
Note that
|
Note that
|
||||||
NetHack escape-processes the value string in conventional C fashion.
|
NetHack escape-processes the value string in conventional C fashion.
|
||||||
@@ -4604,11 +4618,13 @@ z S_zruty (zruty)
|
|||||||
.\" don't hyphenate file name across lines
|
.\" don't hyphenate file name across lines
|
||||||
.hw sysconf
|
.hw sysconf
|
||||||
.pg
|
.pg
|
||||||
Notes: several symbols in this table appear to be blank.
|
.lp "Notes:"
|
||||||
|
.lp "*"
|
||||||
|
Several symbols in this table appear to be blank.
|
||||||
They are the space character, except for S_pet_override
|
They are the space character, except for S_pet_override
|
||||||
and S_player_override which don't have any default value
|
and S_player_override which don't have any default value
|
||||||
and can only be used if enabled in the \(lqsysconf\(rq file.
|
and can only be used if enabled in the \(lqsysconf\(rq file.
|
||||||
.pg
|
.lp "*"
|
||||||
S_rock is misleadingly named; rocks and stones use S_gem.
|
S_rock is misleadingly named; rocks and stones use S_gem.
|
||||||
Statues and boulders are the rock being referred to, but since
|
Statues and boulders are the rock being referred to, but since
|
||||||
version 3.6.0, statues are displayed as the monster they depict.
|
version 3.6.0, statues are displayed as the monster they depict.
|
||||||
@@ -5210,3 +5226,4 @@ Izchak Miller Mike Stephenson
|
|||||||
.\"Amiga is a trademark of Commodore-Amiga, Inc
|
.\"Amiga is a trademark of Commodore-Amiga, Inc
|
||||||
.sm "Brand and product names are trademarks or registered trademarks \
|
.sm "Brand and product names are trademarks or registered trademarks \
|
||||||
of their respective holders."
|
of their respective holders."
|
||||||
|
.\"EOF
|
||||||
|
|||||||
+39
-33
@@ -45,7 +45,7 @@
|
|||||||
%.au
|
%.au
|
||||||
\author{Original version - Eric S. Raymond\\
|
\author{Original version - Eric S. Raymond\\
|
||||||
(Edited and expanded for 3.6 by Mike Stephenson and others)}
|
(Edited and expanded for 3.6 by Mike Stephenson and others)}
|
||||||
\date{November 2, 2019}
|
\date{November 7, 2019}
|
||||||
|
|
||||||
\maketitle
|
\maketitle
|
||||||
|
|
||||||
@@ -2875,7 +2875,7 @@ directory. The file may not exist, but it is a normal ASCII text file and
|
|||||||
can be created with any text editor.\\
|
can be created with any text editor.\\
|
||||||
|
|
||||||
%.lp ""
|
%.lp ""
|
||||||
On Windows, it is \mbox{``.nethackrc''} in the foler
|
On Windows, it is \mbox{``.nethackrc''} in the folder
|
||||||
\mbox{{``\%USERPROFILE\%\textbackslash NetHack\textbackslash 3.6''}}. The
|
\mbox{{``\%USERPROFILE\%\textbackslash NetHack\textbackslash 3.6''}}. The
|
||||||
file may not exist, but it is a normal ASCII text file and can be created
|
file may not exist, but it is a normal ASCII text file and can be created
|
||||||
with any text editor.
|
with any text editor.
|
||||||
@@ -3065,7 +3065,7 @@ Example:
|
|||||||
|
|
||||||
%.lp ""
|
%.lp ""
|
||||||
%.pg
|
%.pg
|
||||||
Here is a short example of config file contents:
|
Here is an example of configuration file contents:
|
||||||
%.sd
|
%.sd
|
||||||
\begin{verbatim}
|
\begin{verbatim}
|
||||||
# Set your character's role, race, gender, and alignment.
|
# Set your character's role, race, gender, and alignment.
|
||||||
@@ -3073,10 +3073,13 @@ Here is a short example of config file contents:
|
|||||||
|
|
||||||
# Turn on autopickup, set automatically picked up object types
|
# Turn on autopickup, set automatically picked up object types
|
||||||
OPTIONS=autopickup,pickup_types:$"=/!?+
|
OPTIONS=autopickup,pickup_types:$"=/!?+
|
||||||
# Show colored text if possible
|
|
||||||
OPTIONS=color
|
# Map customization
|
||||||
# Show lit corridors differently
|
OPTIONS=color # Display things in color if possible
|
||||||
OPTIONS=lit_corridor
|
OPTIONS=lit_corridor # Show lit corridors differently
|
||||||
|
OPTIONS=hilite_pet,hilite_pile
|
||||||
|
# Replace small punctuation (tick marks) with digits
|
||||||
|
SYMBOLS=S_boulder:0,S_golem:7
|
||||||
|
|
||||||
# No startup splash screen. Windows GUI only.
|
# No startup splash screen. Windows GUI only.
|
||||||
OPTIONS=!splash_screen
|
OPTIONS=!splash_screen
|
||||||
@@ -3518,7 +3521,7 @@ Valid settings are:
|
|||||||
%.sd
|
%.sd
|
||||||
%.si
|
%.si
|
||||||
{\tt 0} --- disabled\\
|
{\tt 0} --- disabled\\
|
||||||
{\tt 1} --- enabled and make OS adjustment to support mouse use in the game\\
|
{\tt 1} --- enabled and make OS adjustment to support mouse use\\
|
||||||
{\tt 2} --- enabled like {\tt 1}, but does not make any OS adjustments\\
|
{\tt 2} --- enabled like {\tt 1}, but does not make any OS adjustments\\
|
||||||
%.ei
|
%.ei
|
||||||
%.ed
|
%.ed
|
||||||
@@ -3997,7 +4000,7 @@ windowtype that you have chosen.
|
|||||||
Character strings that are too long may be truncated.
|
Character strings that are too long may be truncated.
|
||||||
Not all window ports will adjust for all settings listed
|
Not all window ports will adjust for all settings listed
|
||||||
here. You can safely add any of these options to your
|
here. You can safely add any of these options to your
|
||||||
config file, and if the window port is capable of adjusting
|
configuration file, and if the window port is capable of adjusting
|
||||||
to suit your preferences, it will attempt to do so. If it
|
to suit your preferences, it will attempt to do so. If it
|
||||||
can't it will silently ignore it. You can find out if an
|
can't it will silently ignore it. You can find out if an
|
||||||
option is supported by the window port that you are currently
|
option is supported by the window port that you are currently
|
||||||
@@ -4250,7 +4253,8 @@ returns to {\it NetHack\/} to help compensate for international keyboard
|
|||||||
issues.
|
issues.
|
||||||
OPTIONS=subkeyvalue:171/92
|
OPTIONS=subkeyvalue:171/92
|
||||||
will return 92 to {\it NetHack\/}, if 171 was originally going to be returned.
|
will return 92 to {\it NetHack\/}, if 171 was originally going to be returned.
|
||||||
You can use multiple subkeyvalue statements in the config file if needed.
|
You can use multiple subkeyvalue statements in the configuration file
|
||||||
|
if needed.
|
||||||
Cannot be set with the `{\tt O}' command.
|
Cannot be set with the `{\tt O}' command.
|
||||||
%.lp
|
%.lp
|
||||||
\item[\ib{video}]
|
\item[\ib{video}]
|
||||||
@@ -4321,12 +4325,13 @@ character in the pattern, specifically:
|
|||||||
%.ed
|
%.ed
|
||||||
|
|
||||||
The {\it autopickup\verb+_+exception\/} rules are processed in the order
|
The {\it autopickup\verb+_+exception\/} rules are processed in the order
|
||||||
in which they appear in your config file, thus allowing a later rule to override
|
in which they appear in your configuration file, thus allowing a
|
||||||
an earlier rule.
|
later rule to override an earlier rule.
|
||||||
|
|
||||||
%.lp ""
|
%.lp ""
|
||||||
Exceptions can be set with the `{\tt O}' command, but because they are not included
|
Exceptions can be set with the `{\tt O}' command, but because they are not
|
||||||
in your config file, they won't be in effect if you save and then restore your game.
|
included in your configuration file, they won't be in effect if you save
|
||||||
|
and then restore your game.
|
||||||
{\it autopickup\verb+_+exception\/} rules are not saved with the game.
|
{\it autopickup\verb+_+exception\/} rules are not saved with the game.
|
||||||
\elist
|
\elist
|
||||||
|
|
||||||
@@ -4375,8 +4380,9 @@ the ``{\tt <esc>}'', ``{\tt <enter>}'', and ``{\tt <space>}'' keys.
|
|||||||
|
|
||||||
%.lp "Menu accelerator keys"
|
%.lp "Menu accelerator keys"
|
||||||
\item[\tb{Menu accelerator keys}]
|
\item[\tb{Menu accelerator keys}]
|
||||||
The menu control or accelerator keys can also be rebound via OPTIONS-lines
|
The menu control or accelerator keys can also be rebound via OPTIONS lines
|
||||||
in the config file. You cannot bind object symbols into menu accelerators.
|
in the configuration file.
|
||||||
|
You cannot bind object symbols into menu accelerators.
|
||||||
|
|
||||||
%.lp "Special command keys"
|
%.lp "Special command keys"
|
||||||
\item[\tb{Special command keys}]
|
\item[\tb{Special command keys}]
|
||||||
@@ -4546,7 +4552,7 @@ You can change the way the messages are shown in the message area, when
|
|||||||
the message matches a user-defined pattern.
|
the message matches a user-defined pattern.
|
||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
In general, the config file entries to configure the message types
|
In general, the configuration file entries to describe the message types
|
||||||
look like this:
|
look like this:
|
||||||
\begin{verbatim}
|
\begin{verbatim}
|
||||||
MSGTYPE=type "pattern"
|
MSGTYPE=type "pattern"
|
||||||
@@ -4584,7 +4590,7 @@ the user is prompted with more-prompt, and a message matching
|
|||||||
``You displaced \verb+<+something\verb+>+'' is not shown at all.
|
``You displaced \verb+<+something\verb+>+'' is not shown at all.
|
||||||
|
|
||||||
%.lp
|
%.lp
|
||||||
The order of the defined MSGTYPE-lines is important; the last matching
|
The order of the defined MSGTYPE lines is important; the last matching
|
||||||
rule is used. Put the general case first, exceptions below them.
|
rule is used. Put the general case first, exceptions below them.
|
||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
@@ -4595,11 +4601,12 @@ rule is used. Put the general case first, exceptions below them.
|
|||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
Some platforms allow you to define colors used in menu lines when the
|
Some platforms allow you to define colors used in menu lines when the
|
||||||
line matches a user-defined pattern. At this time the tty, win32tty and
|
line matches a user-defined pattern.
|
||||||
win32gui support this.
|
At this time the tty, curses, win32tty and
|
||||||
|
win32gui interfaces support this.
|
||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
In general, the config file entries to configure the menu color mappings
|
In general, the configuration file entries to describe the menu color mappings
|
||||||
look like this:
|
look like this:
|
||||||
\begin{verbatim}
|
\begin{verbatim}
|
||||||
MENUCOLOR="pattern"=color&attribute
|
MENUCOLOR="pattern"=color&attribute
|
||||||
@@ -4651,8 +4658,8 @@ specifies that any menu line with ``~blessed~'' contained
|
|||||||
in it will be shown in green color, lines with ``~cursed~'' will be
|
in it will be shown in green color, lines with ``~cursed~'' will be
|
||||||
shown in red, and lines with ``~cursed~'' followed by ``(being worn)''
|
shown in red, and lines with ``~cursed~'' followed by ``(being worn)''
|
||||||
on the same line will be shown in red color and underlined.
|
on the same line will be shown in red color and underlined.
|
||||||
You can have multiple MENUCOLOR entries in your config file,
|
You can have multiple MENUCOLOR entries in your configuration file,
|
||||||
and the last MENUCOLOR-line in your config file that matches
|
and the last MENUCOLOR line that matches
|
||||||
a menu line will be used for the line.
|
a menu line will be used for the line.
|
||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
@@ -4673,7 +4680,7 @@ At this time the Qt port and the win32tty and win32gui ports support the
|
|||||||
use of user sounds.
|
use of user sounds.
|
||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
The following config file entries are relevant to mapping user sounds
|
The following configuration file entries are relevant to mapping user sounds
|
||||||
to messages:
|
to messages:
|
||||||
|
|
||||||
\blist{}
|
\blist{}
|
||||||
@@ -4852,7 +4859,7 @@ is tested; the character's name is ignored.
|
|||||||
\elist
|
\elist
|
||||||
|
|
||||||
The in-game options menu can help you determine the correct syntax for a
|
The in-game options menu can help you determine the correct syntax for a
|
||||||
config file.
|
configuration file.
|
||||||
|
|
||||||
The whole feature can be disable by setting option {\it statushilites} to 0.
|
The whole feature can be disable by setting option {\it statushilites} to 0.
|
||||||
|
|
||||||
@@ -4894,7 +4901,7 @@ on the rogue level.
|
|||||||
\elist
|
\elist
|
||||||
|
|
||||||
You can also override one or more symbols using the {\it SYMBOLS\/} and
|
You can also override one or more symbols using the {\it SYMBOLS\/} and
|
||||||
{\it ROGUESYMBOLS\/} config file options.
|
{\it ROGUESYMBOLS\/} configuration file options.
|
||||||
Symbols are specified as {\it name:value\/} pairs.
|
Symbols are specified as {\it name:value\/} pairs.
|
||||||
Note that {\it NetHack\/} escape-processes
|
Note that {\it NetHack\/} escape-processes
|
||||||
the {\it value\/} string in conventional C fashion.
|
the {\it value\/} string in conventional C fashion.
|
||||||
@@ -5094,13 +5101,16 @@ Default & Symbol Name & Description\\
|
|||||||
}
|
}
|
||||||
|
|
||||||
\hyphenation{sysconf} %no syllable breaks => don't hyphenate file name
|
\hyphenation{sysconf} %no syllable breaks => don't hyphenate file name
|
||||||
%.pg
|
%.lp
|
||||||
Notes: several symbols in this table appear to be blank.
|
Notes:
|
||||||
|
|
||||||
|
%.lp "*"
|
||||||
|
Several symbols in this table appear to be blank.
|
||||||
They are the space character, except for S\verb+_+pet\verb+_+override
|
They are the space character, except for S\verb+_+pet\verb+_+override
|
||||||
and S\verb+_+player\verb+_+override which don't have any default value
|
and S\verb+_+player\verb+_+override which don't have any default value
|
||||||
and can only be used if enabled in the ``sysconf'' file.
|
and can only be used if enabled in the ``sysconf'' file.
|
||||||
|
|
||||||
%.pg
|
%.lp "*"
|
||||||
S\verb+_+rock is misleadingly named; rocks and stones use S\verb+_+gem.
|
S\verb+_+rock is misleadingly named; rocks and stones use S\verb+_+gem.
|
||||||
Statues and boulders are the rock being referred to, but since
|
Statues and boulders are the rock being referred to, but since
|
||||||
version 3.6.0, statues are displayed as the monster they depict.
|
version 3.6.0, statues are displayed as the monster they depict.
|
||||||
@@ -5836,7 +5846,3 @@ Izchak Miller & Mike Stephenson
|
|||||||
%\end{flushleft}
|
%\end{flushleft}
|
||||||
|
|
||||||
\end{document}
|
\end{document}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
+20
-17
@@ -1,4 +1,4 @@
|
|||||||
$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.162 $ $NHDT-Date: 1573066356 2019/11/06 18:52:36 $
|
$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.167 $ $NHDT-Date: 1573178084 2019/11/08 01:54:44 $
|
||||||
|
|
||||||
This fixes36.3 file is here to capture information about updates in the 3.6.x
|
This fixes36.3 file is here to capture information about updates in the 3.6.x
|
||||||
lineage following the release of 3.6.2 in May 2019. Please note, however,
|
lineage following the release of 3.6.2 in May 2019. Please note, however,
|
||||||
@@ -176,7 +176,7 @@ avoid 'object lost' panic when polymorph causes loss of levitation boots or
|
|||||||
<shift><letter> running told player about engravings as they were being moved
|
<shift><letter> running told player about engravings as they were being moved
|
||||||
over but buffered output didn't show it until hero stopped, so it
|
over but buffered output didn't show it until hero stopped, so it
|
||||||
wasn't possible to tell where they were, unlike all other forms of
|
wasn't possible to tell where they were, unlike all other forms of
|
||||||
multiple movement; stop running if/when an engraving is reached
|
multiple movement; so stop running if/when an engraving is reached
|
||||||
fix exploding land mine moving ball or chain and causing a sanity error
|
fix exploding land mine moving ball or chain and causing a sanity error
|
||||||
fix firing attached iron ball when swallowed causing a sanity error
|
fix firing attached iron ball when swallowed causing a sanity error
|
||||||
fix vault guard impossible when he could not relocate in certain situation
|
fix vault guard impossible when he could not relocate in certain situation
|
||||||
@@ -239,10 +239,12 @@ monster throwing from stack of missiles (darts, daggers, spears) would cause
|
|||||||
surviving death while polymorphed would yield "You are a <foo>" without
|
surviving death while polymorphed would yield "You are a <foo>" without
|
||||||
terminating period
|
terminating period
|
||||||
'mksobj failure' commit resulted in wrong corpse types for dying monsters
|
'mksobj failure' commit resulted in wrong corpse types for dying monsters
|
||||||
a recent intended sanity check fix inadvertently bypassed placing
|
a recent intended sanity check fix inadvertently bypassed placing a thrown
|
||||||
a thrown chained ball back onto the floor
|
chained ball back onto the floor
|
||||||
in symset:curses, symbol S_tree was accidentally set to horizontal line where
|
in symset:curses, symbol S_tree was accidentally set to horizontal line where
|
||||||
plus-or-minus sign was meant; also, change S_bars to not-equals sign
|
plus-or-minus sign was meant; also, change S_bars to not-equals sign
|
||||||
|
percentage highlighting for Xp broke up/down/changed highlighting for it;
|
||||||
|
it was flagged as having gone up every time the percentage changed
|
||||||
curses: sometimes the message window would show a blank line after a prompt
|
curses: sometimes the message window would show a blank line after a prompt
|
||||||
curses: the change to show map in columns 1..79 instead of 2..80 made the
|
curses: the change to show map in columns 1..79 instead of 2..80 made the
|
||||||
highlight for '@' show up in the wrong place if clipped map had been
|
highlight for '@' show up in the wrong place if clipped map had been
|
||||||
@@ -284,10 +286,10 @@ curses: support EDIT_GETLIN (but like with tty, it's disabled by default) to
|
|||||||
(however, it's skipped if the 'popup_dialog' option is On)
|
(however, it's skipped if the 'popup_dialog' option is On)
|
||||||
curses: when display windows get reconfigured (after setting align_status,
|
curses: when display windows get reconfigured (after setting align_status,
|
||||||
align_message, statuslines, windowborders or due to external resize),
|
align_message, statuslines, windowborders or due to external resize),
|
||||||
the message window was being refreshed with the oldest available N
|
the message window was being refreshed with most recent message and
|
||||||
messages rather than most recent N. [Still room for improvement;
|
the oldest available N-1 messages rather than next to most recent N-1.
|
||||||
when feasible it combines short lines, resulting in N messages on
|
[Still room for improvement when short lines are combined or long
|
||||||
fewer than N lines and leaving some of the available lines blank.]
|
ones are wrapped, where it still shows a subset of N original lines.]
|
||||||
curses: plug memory leak when getting a line of input is cancelled by ESC
|
curses: plug memory leak when getting a line of input is cancelled by ESC
|
||||||
curses: after requesting a line of input from player, next line of message
|
curses: after requesting a line of input from player, next line of message
|
||||||
window could end up being skipped
|
window could end up being skipped
|
||||||
@@ -298,10 +300,10 @@ curses: don't convert ^M (or <return> or <enter> key) into ^J; both ^J and ^M
|
|||||||
cause the hero to try to move
|
cause the hero to try to move
|
||||||
curses: draw map in screen columns 1..79 like tty, rather than in 2..80
|
curses: draw map in screen columns 1..79 like tty, rather than in 2..80
|
||||||
curses: make text windows wider so that help feedback is more readable
|
curses: make text windows wider so that help feedback is more readable
|
||||||
curses: using ':' for search string matching to toggle menu items in a multple
|
curses: using ':' for toggling menu items which match a search string, in a
|
||||||
page menu would highlight arbitrary items on the currently visible
|
multi-page menu it would highlight arbitrary items on the currently
|
||||||
page in sync with the lines that matching items had on other pages
|
visible page in sync with lines that matched items have on other pages
|
||||||
curses: when map window was clipped, the 'scrollbars' shown to indicate which
|
curses: when map window was clipped, position bars shown to indicate which
|
||||||
part of the map was in view didn't work as intended, always drawing
|
part of the map was in view didn't work as intended, always drawing
|
||||||
"*--------------" for horizontal (and comparable '*' with multiple '|'
|
"*--------------" for horizontal (and comparable '*' with multiple '|'
|
||||||
underneath for vertical) when it meant to show "---******------" if
|
underneath for vertical) when it meant to show "---******------" if
|
||||||
@@ -315,8 +317,8 @@ curses: disable the attempt to support Ctrl+Left_click as an alternate way
|
|||||||
the mouse data passed to nethack didn't match the curses (ncurses on
|
the mouse data passed to nethack didn't match the curses (ncurses on
|
||||||
OSX 10.11) documentation and things didn't work as intended
|
OSX 10.11) documentation and things didn't work as intended
|
||||||
curses: menu coloring required that both 'menucolors' and 'guicolor' be On;
|
curses: menu coloring required that both 'menucolors' and 'guicolor' be On;
|
||||||
for menus, override guicolor with more-specific menucolors
|
for menus, ignore 'guicolor' and honor more-specific 'menucolors'
|
||||||
curses: support symset:DECgraphics for map display
|
curses: support symset:curses and symset:DECgraphics for map display
|
||||||
curses: enable the 'use_inverse' boolean option (via wincap WC_INVERSE flag)
|
curses: enable the 'use_inverse' boolean option (via wincap WC_INVERSE flag)
|
||||||
for extended monster detection and black&white lava; forced to True
|
for extended monster detection and black&white lava; forced to True
|
||||||
to override default of False (for tty's benefit)
|
to override default of False (for tty's benefit)
|
||||||
@@ -355,13 +357,14 @@ tty: take two, if/when autodecribe feedback wraps past top line, clear
|
|||||||
tty: video attributes (bold, inverse, &c) for status highlighting sometimes
|
tty: video attributes (bold, inverse, &c) for status highlighting sometimes
|
||||||
were scrambled
|
were scrambled
|
||||||
unix: sysconf CHECK_PLNAME=1 wouldn't work if attempt to obtain unix username
|
unix: sysconf CHECK_PLNAME=1 wouldn't work if attempt to obtain unix username
|
||||||
failed even though it didn't need that username
|
failed even though it didn't need that to check player character name
|
||||||
unix+curses: startup error only reset terminal for tty; one noticeable
|
unix+curses: startup error only reset terminal for tty; one noticeable
|
||||||
example was answering 'n' to "Destroy old game?"
|
example was answering 'n' to "Destroy old game?"
|
||||||
|
vms: update install.com to include overlooked file bigrm-10.lev in nh-data.dlb
|
||||||
Windows: some startup error messages were not being delivered successfully
|
Windows: some startup error messages were not being delivered successfully
|
||||||
WindowsGUI: player selection dialog box layout was not being adjusted for DPI
|
WindowsGUI: player selection dialog box layout was not being adjusted for DPI
|
||||||
Windows: signifiant changes to default directory choices. see documentation
|
Windows: significant changes to default directory choices; see documentation
|
||||||
for details.
|
for details
|
||||||
|
|
||||||
|
|
||||||
General New Features
|
General New Features
|
||||||
|
|||||||
+34
-3
@@ -38,11 +38,40 @@
|
|||||||
|
|
||||||
/* Patch 3, <insert date here>
|
/* Patch 3, <insert date here>
|
||||||
*
|
*
|
||||||
|
* Fixed stale 'thrownobj' pointer for returning thrown aklys while engulfed
|
||||||
|
* Fixed uarmh null pointer dereference if a helm of opposite alignment came
|
||||||
|
* off due to being polymorphed
|
||||||
|
* Fixed 'object lost' panic when attempting to crawl of of the water during
|
||||||
|
* emergency disrobing/dropping
|
||||||
|
* Running now stops when moving over engravings so you can tell where they are
|
||||||
|
* Fixed detection of unseen/secret doors which failed to find monsters hiding
|
||||||
|
* under objects and failed to find monsters hiding at trap locations
|
||||||
|
* Ensured fatal status conditions made it to disclosure and/or dumplog
|
||||||
|
* Fixed "Bad fruit #N" warnings when saving bones with 'perm_invent' On
|
||||||
|
* Fixed it so yellow dragons don't have green breath
|
||||||
|
* Added several grammar corrections
|
||||||
|
* Improved recognition of deafness for several situations including the
|
||||||
|
* playing of musical instruments and bribing negotiations with demon lords
|
||||||
|
* Fixed ignoring of god's wrath when hero injured himself during altar kick
|
||||||
|
* Fixed several cases where persistent inventory window was not updated
|
||||||
|
* Fixed temple priests or shopkeepers moving over other monsters
|
||||||
|
* Ensured that thrown or kicked objects will end up in bones
|
||||||
|
* Made water go all the way to the edges of level on the Plane of Water
|
||||||
|
* Made clouds disrupt line of sight along the edges of the Plane of Air
|
||||||
|
* Improved and expanded usage of status highlighting percentage rules
|
||||||
|
* Added more than 15 improvements and fixes to the curses window port
|
||||||
|
* Added and documented significant changes to default directory choices for
|
||||||
|
* the Windows platform
|
||||||
|
* Improved the layout and display of the player selection dialog used on the
|
||||||
|
* Windows graphical implementation
|
||||||
|
* Allowed the msdos implementation to build with curses and PDCurses
|
||||||
|
* Included over 100 other fixes and improvements as outlined in doc/fixes36.3
|
||||||
*/
|
*/
|
||||||
|
|
||||||
/* Patch 2, May 7, 2019
|
/* Patch 2, May 7, 2019
|
||||||
*
|
*
|
||||||
* Over 320 bug fixes including a couple of crash bug fixes
|
* Over 320 bug fixes including a couple of crash bug fixes as outlined in
|
||||||
|
* doc/fixes36.2
|
||||||
* More than 15 enhancements or improvements
|
* More than 15 enhancements or improvements
|
||||||
* Ensuring that unix Makefiles do not rely on features unique to gnu make
|
* Ensuring that unix Makefiles do not rely on features unique to gnu make
|
||||||
* Improvements to hilite_status parsing in an effort to ensure that expected
|
* Improvements to hilite_status parsing in an effort to ensure that expected
|
||||||
@@ -54,13 +83,15 @@
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
/* Patch 1, April 27, 2018
|
/* Patch 1, April 27, 2018
|
||||||
* Over four hundred and seventy bug fixes and improvements.
|
*
|
||||||
|
* Over four hundred and seventy bug fixes and improvements as outlined in
|
||||||
|
* doc/fixes36.1
|
||||||
*/
|
*/
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* NetHack 3.6.0, December 7, 2015
|
* NetHack 3.6.0, December 7, 2015
|
||||||
*
|
*
|
||||||
* Hundreds of bug fixes.
|
* Hundreds of bug fixes as outlined in doc/fixes36.0.
|
||||||
* Some code reorganization.
|
* Some code reorganization.
|
||||||
* Some new features.
|
* Some new features.
|
||||||
* Variations of some community patches rolled in.
|
* Variations of some community patches rolled in.
|
||||||
|
|||||||
+9
-3
@@ -1,4 +1,4 @@
|
|||||||
/* NetHack 3.6 botl.c $NHDT-Date: 1562114350 2019/07/03 00:39:10 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.146 $ */
|
/* NetHack 3.6 botl.c $NHDT-Date: 1573178085 2019/11/08 01:54:45 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.148 $ */
|
||||||
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
||||||
/*-Copyright (c) Michael Allison, 2006. */
|
/*-Copyright (c) Michael Allison, 2006. */
|
||||||
/* NetHack may be freely redistributed. See license for details. */
|
/* NetHack may be freely redistributed. See license for details. */
|
||||||
@@ -141,9 +141,9 @@ do_statusline2()
|
|||||||
if (Upolyd)
|
if (Upolyd)
|
||||||
Sprintf(expr, "HD:%d", mons[u.umonnum].mlevel);
|
Sprintf(expr, "HD:%d", mons[u.umonnum].mlevel);
|
||||||
else if (flags.showexp)
|
else if (flags.showexp)
|
||||||
Sprintf(expr, "Xp:%u/%-1ld", u.ulevel, u.uexp);
|
Sprintf(expr, "Xp:%d/%-1ld", u.ulevel, u.uexp);
|
||||||
else
|
else
|
||||||
Sprintf(expr, "Exp:%u", u.ulevel);
|
Sprintf(expr, "Exp:%d", u.ulevel);
|
||||||
xln = strlen(expr);
|
xln = strlen(expr);
|
||||||
|
|
||||||
/* time/move counter */
|
/* time/move counter */
|
||||||
@@ -809,6 +809,12 @@ boolean *valsetlist;
|
|||||||
if (anytype != ANY_MASK32) {
|
if (anytype != ANY_MASK32) {
|
||||||
#ifdef STATUS_HILITES
|
#ifdef STATUS_HILITES
|
||||||
if (chg || *curr->val) {
|
if (chg || *curr->val) {
|
||||||
|
/* if Xp percentage changed, we set 'chg' to 1 above;
|
||||||
|
reset that if the Xp value hasn't actually changed
|
||||||
|
or possibly went down rather than up (level loss) */
|
||||||
|
if (chg == 1 && fld == BL_XP)
|
||||||
|
chg = compare_blstats(prev, curr);
|
||||||
|
|
||||||
curr->hilite_rule = get_hilite(idx, fld,
|
curr->hilite_rule = get_hilite(idx, fld,
|
||||||
(genericptr_t) &curr->a,
|
(genericptr_t) &curr->a,
|
||||||
chg, pc, &color);
|
chg, pc, &color);
|
||||||
|
|||||||
+1
-1
@@ -794,7 +794,7 @@ doengrave()
|
|||||||
doblind = TRUE;
|
doblind = TRUE;
|
||||||
} else
|
} else
|
||||||
Strcpy(post_engr_text, !Deaf
|
Strcpy(post_engr_text, !Deaf
|
||||||
? "You hear crackling!"
|
? "You hear crackling!" /* Deaf-aware */
|
||||||
: "Your hair stands up!");
|
: "Your hair stands up!");
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
|||||||
+2
-2
@@ -1,9 +1,9 @@
|
|||||||
$ ! vms/install.com -- set up nethack 'playground'
|
$ ! vms/install.com -- set up nethack 'playground'
|
||||||
$! $NHDT-Date: 1542388600 2018/11/16 17:16:40 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.11 $
|
$! $NHDT-Date: 1573172443 2019/11/08 00:20:43 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.12 $
|
||||||
$! Copyright (c) 2016 by Robert Patrick Rankin
|
$! Copyright (c) 2016 by Robert Patrick Rankin
|
||||||
$! NetHack may be freely redistributed. See license for details.
|
$! NetHack may be freely redistributed. See license for details.
|
||||||
$ !
|
$ !
|
||||||
$ ! $NHDT-Date: 1542388600 2018/11/16 17:16:40 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.11 $
|
$ ! $NHDT-Date: 1573172452 2019/11/08 00:20:52 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.12 $
|
||||||
$ !
|
$ !
|
||||||
$ ! Use vmsbuild.com to create nethack.exe, makedefs, and lev_comp *first*.
|
$ ! Use vmsbuild.com to create nethack.exe, makedefs, and lev_comp *first*.
|
||||||
$ !
|
$ !
|
||||||
|
|||||||
Reference in New Issue
Block a user