limit rate of long worm growth
Make long worms grow more slowly (although that didn't seem to make as much a difference as expected) and limit the amount of HP they acculate if they shrink and then re-expand. Shrinking doesn't take away max HP but growing used to always add to max. Now it won't add to max HP unless the number of segments is at that worm's peak, so shrinking will inhibit the exhorbitant HP expansion that idle worms have had.
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@@ -1,4 +1,4 @@
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$NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.74 $ $NHDT-Date: 1579914040 2020/01/25 01:00:40 $
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$NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.76 $ $NHDT-Date: 1580043420 2020/01/26 12:57:00 $
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General Fixes and Modified Features
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-----------------------------------
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@@ -49,6 +49,7 @@ if at the edge of the map window, trying to move farther fails but used a turn
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hero can no longer wear blindfold/towel/lenses when poly'd into headless form
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revamp achievement tracking for exploring Mine's End and Sokoban (by acquiring
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luckstone and bag of holding or amulet of reflection, respectively)
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throttle long worm growth rate and HP accumulation
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Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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