Cloud wish should block vision
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@@ -3048,6 +3048,7 @@ int locked, trapped;
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madeterrain = TRUE;
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} else if (!BSTRCMPI(bp, p - 5, "cloud")) {
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lev->typ = CLOUD;
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block_point(x, y);
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pline("A cloud.");
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madeterrain = TRUE;
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} else if (!BSTRCMPI(bp, p - 11, "secret door")) {
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