Merge branch 'NetHack-3.6'
This commit is contained in:
@@ -1,4 +1,4 @@
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/* NetHack 3.6 read.c $NHDT-Date: 1560085864 2019/06/09 13:11:04 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.171 $ */
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/* NetHack 3.6 read.c $NHDT-Date: 1561485713 2019/06/25 18:01:53 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.172 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Robert Patrick Rankin, 2012. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -2397,12 +2397,14 @@ unpunish()
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{
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struct obj *savechain = uchain;
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/* chain goes away */
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obj_extract_self(uchain);
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newsym(uchain->ox, uchain->oy);
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setworn((struct obj *) 0, W_CHAIN);
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setworn((struct obj *) 0, W_CHAIN); /* sets 'uchain' to Null */
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dealloc_obj(savechain);
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/* ball persists */
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uball->spe = 0;
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setworn((struct obj *) 0, W_BALL);
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setworn((struct obj *) 0, W_BALL); /* sets 'uball' to Null */
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}
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/* some creatures have special data structures that only make sense in their
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@@ -1,4 +1,4 @@
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/* NetHack 3.6 restore.c $NHDT-Date: 1555201698 2019/04/14 00:28:18 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.129 $ */
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/* NetHack 3.6 restore.c $NHDT-Date: 1561485720 2019/06/25 18:02:00 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.131 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Michael Allison, 2009. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -642,17 +642,18 @@ unsigned int *stuckid, *steedid;
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/* restore dangling (not on floor or in inventory) ball and/or chain */
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bc_obj = restobjchn(fd, FALSE, FALSE);
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while(bc_obj) {
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struct obj * nobj = bc_obj->nobj;
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while (bc_obj) {
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struct obj *nobj = bc_obj->nobj;
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if (bc_obj->owornmask)
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setworn(bc_obj, bc_obj->owornmask);
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bc_obj->nobj = (struct obj *)0;
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bc_obj->nobj = (struct obj *) 0;
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bc_obj = nobj;
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}
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g.migrating_objs = restobjchn(fd, FALSE, FALSE);
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g.migrating_mons = restmonchn(fd, FALSE);
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mread(fd, (genericptr_t) g.mvitals, sizeof(g.mvitals));
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mread(fd, (genericptr_t) g.mvitals, sizeof g.mvitals);
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/*
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* There are some things after this that can have unintended display
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@@ -666,8 +667,12 @@ unsigned int *stuckid, *steedid;
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if (otmp->owornmask)
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setworn(otmp, otmp->owornmask);
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if ((uball && !uchain) || (uchain && !uball))
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if ((uball && !uchain) || (uchain && !uball)) {
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impossible("restgamestate: lost ball & chain");
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/* poor man's unpunish() */
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setworn((struct obj *) 0, W_CHAIN);
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setworn((struct obj *) 0, W_BALL);
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}
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/* reset weapon so that player will get a reminder about "bashing"
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during next fight when bare-handed or wielding an unconventional
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