This is cron-daily v1-Apr-1-2024. 005manpages updated: recover.txt
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@@ -22,15 +22,11 @@ DESCRIPTION
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The -d option, which must be the first argument if it appears, supplies
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The -d option, which must be the first argument if it appears, supplies
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a directory which is the NetHack playground. It overrides the value
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a directory which is the NetHack playground. It overrides the value
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from NETHACKDIR, HACKDIR, or the directory specified by the game admin-
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from NETHACKDIR, HACKDIR, or the directory specified by the game admin-
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istrator during compilation (usually /usr/games/lib/nethackdir).
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istrator during compilation (usually /usr/games/lib/nethackdir).
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NetHack normally writes out files for levels as the player leaves them,
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For recovery to be possible, nethack must have been compiled with the
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so they will be ready for return visits. When checkpointing, NetHack
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INSURANCE option, and the run-time option checkpoint must also have
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also writes out the level entered and the current game state on every
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been on. NetHack normally writes out files for levels as the player
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level change. This naturally slows level changes down somewhat.
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leaves them, so they will be ready for return visits. When checkpoint-
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ing, NetHack also writes out the level entered and the current game
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state on every level change. This naturally slows level changes down
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somewhat.
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The level file names are of the form base.nn, where nn is an internal
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The level file names are of the form base.nn, where nn is an internal
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bookkeeping number for the level. The file base.0 is used for game
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bookkeeping number for the level. The file base.0 is used for game
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