message history followup
Add a couple missing prototypes removed an unused variable
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@@ -29,6 +29,7 @@ STATIC_DCL void FDECL(ghostfruit, (struct obj *));
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STATIC_DCL boolean FDECL(restgamestate, (int, unsigned int *, unsigned int *));
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STATIC_DCL void FDECL(restlevelstate, (unsigned int, unsigned int));
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STATIC_DCL int FDECL(restlevelfile, (int,XCHAR_P));
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STATIC_OVL void FDECL(restore_msghistory, (int));
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STATIC_DCL void FDECL(reset_oattached_mids, (BOOLEAN_P));
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#ifndef GOLDOBJ
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STATIC_DCL struct obj *FDECL(gold_in, (struct obj *));
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@@ -911,10 +912,11 @@ boolean ghostly;
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clear_id_mapping();
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}
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STATIC_OVL void
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restore_msghistory(fd)
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register int fd;
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{
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int msgsize, k, msgcount = 0;
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int msgsize, msgcount = 0;
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char msg[BUFSZ];
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while(1) {
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@@ -31,6 +31,7 @@ STATIC_DCL void FDECL(saveobjchn, (int,struct obj *,int));
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STATIC_DCL void FDECL(savemonchn, (int,struct monst *,int));
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STATIC_DCL void FDECL(savetrapchn, (int,struct trap *,int));
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STATIC_DCL void FDECL(savegamestate, (int,int));
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STATIC_OVL void FDECL(save_msghistory, (int,int));
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#ifdef MFLOPPY
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STATIC_DCL void FDECL(savelev0, (int,XCHAR_P,int));
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STATIC_DCL boolean NDECL(swapout_oldest);
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@@ -985,6 +986,7 @@ register int fd, mode;
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ffruit = 0;
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}
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STATIC_OVL void
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save_msghistory(fd, mode)
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register int fd, mode;
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{
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