Changelog for the Elbereth changes
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@@ -352,6 +352,8 @@ sometimes generate the random mazes with wide corridors, thick walls,
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or with dead ends changed to loops
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put throne room gold in the chest
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wielding Trollsbane prevents trolls from reviving
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Elbereth must now be on a square by itself to function
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Elbereth now erodes based on attacks by the player, not monsters scared
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Fixes to Post-3.6.0 Problems that Were Exposed Via git Repository
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