Changelog for the Elbereth changes

This commit is contained in:
Alex Smith
2016-10-18 16:52:21 +01:00
parent d01c0364f1
commit 9c5cfc4153

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@@ -352,6 +352,8 @@ sometimes generate the random mazes with wide corridors, thick walls,
or with dead ends changed to loops
put throne room gold in the chest
wielding Trollsbane prevents trolls from reviving
Elbereth must now be on a square by itself to function
Elbereth now erodes based on attacks by the player, not monsters scared
Fixes to Post-3.6.0 Problems that Were Exposed Via git Repository