Make starting inventory magic markers more likely, but fewer charges

In particular, Wizards now get a magic marker guaranteed (but with
fewer charges than magic markers naturally generate with). This is
intended to improve the game in two ways: it reduces the incentive
for startscumming, and it gives Wizards a method to gain an
additional low-level spell early if they wish (but the marker does
not have enough charges to get higher-level spells quickly using
this method).
This commit is contained in:
Alex Smith
2023-12-02 03:59:29 +00:00
parent 319dfbdaa3
commit 9d910773d0
2 changed files with 12 additions and 9 deletions

View File

@@ -1296,6 +1296,8 @@ mimics sometimes woke up and came out of hiding when they shouldn't have if
Wizards no longer have a bonus to writing unknown spellbooks, but now
learn what spellbooks look like as they gain skill in their
spell schools (allowing a guaranteed write with enough skill)
Starting inventory: magic markers are more likely (guaranteed for
Wizards), but have fewer charges
Fixes to 3.7.0-x General Problems Exposed Via git Repository