fix #H1662 - temporary vs permanent sleepiness (trunk only)

From a bug report, wearing
(or removing) an amulet of restful sleep was overriding permanent
sleepiness which had been obtained previously via eating another amulet.
The setting of timeout clobbered the non-timeout bits for that intrinsic.

     This also adds the timeout counter for sleepiness to enlightenment
feedback in wizard mode.  Unrelated:  rephrase enlightenment feedback for
adornment to more accurately describe what that does.
This commit is contained in:
nethack.rankin
2008-05-26 05:46:21 +00:00
parent 91016cff99
commit 9dce52ea98
3 changed files with 29 additions and 14 deletions

View File

@@ -285,6 +285,7 @@ seen eels who were stuck in isolated pools would never re-hide
can no longer get both strength and resistance from eating one giant corpse
aborting key/lock pick usage via ESC at direction prompt no longer use a move
when probing from inside an engulfer, "not carrying anything" overlooked hero
wearing or removing an amulet of restful sleep clobbered permanent sleepiness
Platform- and/or Interface-Specific Fixes

View File

@@ -1,4 +1,4 @@
/* SCCS Id: @(#)cmd.c 3.5 2008/02/12 */
/* SCCS Id: @(#)cmd.c 3.5 2008/05/25 */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
@@ -1525,9 +1525,13 @@ int final;
enl_msg(You_, "fumble", "fumbled", "", from_what(FUMBLING));
}
if (Sleeping) {
if (magic || cause_known(SLEEPING))
enl_msg("You ", "fall", "fell", " asleep uncontrollably",
from_what(SLEEPING));
if (magic || cause_known(SLEEPING)) {
Strcpy(buf, from_what(SLEEPING));
#ifdef WIZARD
if (wizard) Sprintf(eos(buf), " (%ld)", (HSleeping & TIMEOUT));
#endif
enl_msg("You ", "fall", "fell", " asleep uncontrollably", buf);
}
}
/* hunger/nutrition */
if (Hunger) {
@@ -1687,12 +1691,14 @@ int final;
if (Adornment) {
int adorn = 0;
if(uleft && uleft->otyp == RIN_ADORNMENT) adorn += uleft->spe;
if(uright && uright->otyp == RIN_ADORNMENT) adorn += uright->spe;
if (adorn < 0)
you_are("poorly adorned","");
else
you_are("adorned","");
if (uleft && uleft->otyp == RIN_ADORNMENT) adorn += uleft->spe;
if (uright && uright->otyp == RIN_ADORNMENT) adorn += uright->spe;
/* the sum might be 0 (+0 ring or two which negate each other);
that yields "you are charismatic" (which isn't pointless
because it potentially impacts seduction attacks) */
Sprintf(buf, "%scharismatic",
(adorn > 0) ? "more " : (adorn < 0) ? "less " : "");
you_are(buf, from_what(ADORNED));
}
if (Invisible) you_are("invisible",from_what(INVIS));
else if (Invis) you_are("invisible to others",from_what(INVIS));

View File

@@ -1,4 +1,4 @@
/* SCCS Id: @(#)do_wear.c 3.5 2008/01/23 */
/* SCCS Id: @(#)do_wear.c 3.5 2008/05/25 */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
@@ -641,7 +641,14 @@ Amulet_on()
}
break;
case AMULET_OF_RESTFUL_SLEEP:
HSleeping = rnd(100);
{
long newnap = (long)rnd(100), oldnap = (HSleeping & TIMEOUT);
/* avoid clobbering FROMOUTSIDE bit, which might have
gotten set by previously eating one of these amulets */
if (newnap < oldnap || oldnap == 0L)
HSleeping = (HSleeping & ~TIMEOUT) | newnap;
}
break;
case AMULET_OF_YENDOR:
break;
@@ -690,8 +697,9 @@ Amulet_off()
break;
case AMULET_OF_RESTFUL_SLEEP:
setworn((struct obj *)0, W_AMUL);
if (!ESleeping)
HSleeping = 0;
/* HSleeping = 0L; -- avoid clobbering FROMOUTSIDE bit */
if (!ESleeping && !(HSleeping & ~TIMEOUT))
HSleeping &= ~TIMEOUT; /* clear timeout bits */
return;
case AMULET_OF_YENDOR:
break;