fix #H1662 - temporary vs permanent sleepiness (trunk only)

From a bug report, wearing
(or removing) an amulet of restful sleep was overriding permanent
sleepiness which had been obtained previously via eating another amulet.
The setting of timeout clobbered the non-timeout bits for that intrinsic.

     This also adds the timeout counter for sleepiness to enlightenment
feedback in wizard mode.  Unrelated:  rephrase enlightenment feedback for
adornment to more accurately describe what that does.
This commit is contained in:
nethack.rankin
2008-05-26 05:46:21 +00:00
parent 91016cff99
commit 9dce52ea98
3 changed files with 29 additions and 14 deletions

View File

@@ -285,6 +285,7 @@ seen eels who were stuck in isolated pools would never re-hide
can no longer get both strength and resistance from eating one giant corpse
aborting key/lock pick usage via ESC at direction prompt no longer use a move
when probing from inside an engulfer, "not carrying anything" overlooked hero
wearing or removing an amulet of restful sleep clobbered permanent sleepiness
Platform- and/or Interface-Specific Fixes