fix #H7655 - highlighting gold
With options along the line of OPTIONS=statushilites:4 HILITE_STATUS=gold/always/yellow gold started out unhighlighted (unhighlit?). I didn't try to figure out why, just changed things to force a full status update when gold requires internal changes (different \G encoding or different glyph) which is something that happens when session first enters moveloop().
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@@ -252,6 +252,7 @@ hero hit by something that causes inventory items to be destroyed with loss of
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similar problem with more obvious symptom, an "object lost" panic when
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the unholy water was wielded; the fix for that wasn't general enough]
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add MM_ASLEEP makemon() flag and honor it when creating group for fill_zoo
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at start of session (new game or restore), HILITE_STATUS for gold was ignored
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Fixes to Post-3.6.1 Problems that Were Exposed Via git Repository
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