recent in_use comment typo
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@@ -2503,7 +2503,7 @@ add_to_billobjs(struct obj* obj)
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obj->where = OBJ_ONBILL;
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/* if hero drinks a shop-owned potion, it will have been flagged
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in_use by dodrink/dopotion but isn't being be used up yet because
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in_use by dodrink/dopotion but isn't being used up yet because
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it stays on the bill; only object sanity checking actually cares */
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obj->in_use = 0;
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/* ... same for bypass by destroy_item */
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