Make rope golem have some death drops
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@@ -824,6 +824,7 @@ if a lit potion of oil on the floor was launched by an explosion and it hit
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it could trigger an "obj_is_local" panic when end of game cleanup
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it could trigger an "obj_is_local" panic when end of game cleanup
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tried to extinguish it as a light source
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tried to extinguish it as a light source
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place_object() validated coordinates after using them to index level.objects
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place_object() validated coordinates after using them to index level.objects
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killed rope golem may drop leashes and bullwhips
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Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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@@ -607,6 +607,13 @@ make_corpse(struct monst *mtmp, unsigned int corpseflags)
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}
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}
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free_mgivenname(mtmp);
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free_mgivenname(mtmp);
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break;
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break;
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case PM_ROPE_GOLEM:
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num = rn2(3);
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while (num-- > 0) {
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obj = mksobj_at(rn2(2) ? LEASH : BULLWHIP, x, y, TRUE, FALSE);
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}
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free_mgivenname(mtmp);
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break;
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case PM_LEATHER_GOLEM:
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case PM_LEATHER_GOLEM:
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num = d(2, 4);
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num = d(2, 4);
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while (num--)
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while (num--)
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