remove unused variable from getobj() split
and do a bit of reformatting.
This commit is contained in:
33
src/invent.c
33
src/invent.c
@@ -1,4 +1,4 @@
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/* NetHack 3.7 invent.c $NHDT-Date: 1601595710 2020/10/01 23:41:50 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.302 $ */
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/* NetHack 3.7 invent.c $NHDT-Date: 1606528765 2020/11/28 01:59:25 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.307 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Derek S. Ray, 2015. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -1586,7 +1586,7 @@ char let;
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or accessory (ring) covered by cursed worn armor (gloves) */
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|| (taking_off(word)
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&& inaccessible_equipment(otmp, (const char *) 0,
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(boolean) (otmp->oclass == RING_CLASS)))
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(boolean) (otmp->oclass == RING_CLASS)))
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|| (!strcmp(word, "write on")
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&& (!(otyp == SCR_BLANK_PAPER || otyp == SPE_BLANK_PAPER)
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|| !otmp->dknown || !objects[otyp].oc_name_known)));
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@@ -1697,26 +1697,23 @@ register const char *let, *word;
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if (!*let || index(let, otmp->oclass)
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|| (usegold && otmp->invlet == GOLD_SYM)
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|| (useboulder && otmp->otyp == BOULDER)) {
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register int otyp = otmp->otyp;
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bp[foo++] = otmp->invlet;
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/* remove inappropriate things */
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if (getobj_obj_exclude(word, otmp)) {
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foo--;
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foox++;
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}
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/* remove inappropriate thing, but unlike the first it won't
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* trigger an "else" in "you don't have anything else to ___".
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*/
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else if (getobj_obj_exclude_too(word, otmp)
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|| (!strcmp(word, "adjust") && otmp->oclass == COIN_CLASS
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&& !usegold)) {
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/* remove more inappropriate things, but unlike the first it won't
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trigger an "else" in "you don't have anything else to ___" */
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} else if (getobj_obj_exclude_too(word, otmp)
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|| (!strcmp(word, "adjust")
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&& otmp->oclass == COIN_CLASS && !usegold)) {
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foo--;
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}
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else if (getobj_obj_acceptable_unlisted(word, otmp, *let)) {
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/* acceptable but not listed as likely candidates in the prompt
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* or in the inventory subset if player responds with '?'.
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*/
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/* acceptable but not listed as likely candidates in the prompt
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or in the inventory subset if player responds with '?' */
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} else if (getobj_obj_acceptable_unlisted(word, otmp, *let)) {
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foo--;
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allowall = TRUE;
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*ap++ = otmp->invlet;
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@@ -1729,9 +1726,9 @@ register const char *let, *word;
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}
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unsortloot(&sortedinvent);
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bp[foo] = 0;
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bp[foo] = '\0';
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if (foo == 0 && bp > buf && bp[-1] == ' ')
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*--bp = 0;
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*--bp = '\0';
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Strcpy(lets, bp); /* necessary since we destroy buf */
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if (foo > 5) /* compactify string */
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compactify(bp);
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