statue patch (trunk only)
Pat wrote: > <Someone> has a patch (we've added a couple of > his earlier ones) which changes the statue display from a single > one size fits all "`" to a gray monster symbol instead. > But I think the idea is a good one, and along with the > bouldersym option could make the fairly hard to > distinguish back-tick character go away. Sources tagged before applying NETHACK_PRE_STATUE, and afterwards with NETHACK_POST_STATUE for easy rollback.
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@@ -545,6 +545,8 @@ do_look(mode, click_cc)
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sym = showsyms[glyph_to_cmap(glyph)];
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} else if (glyph_is_trap(glyph)) {
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sym = showsyms[trap_to_defsym(glyph_to_trap(glyph))];
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} else if (glyph_is_statue(glyph)) {
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sym = showsyms[(int)mons[glyph_to_mon(glyph)].mlet + SYM_OFF_M];
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} else if (glyph_is_object(glyph)) {
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sym = showsyms[(int)objects[glyph_to_obj(glyph)].oc_class + SYM_OFF_O];
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if (sym == '`' && iflags.bouldersym && (int)glyph_to_obj(glyph) == BOULDER)
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