statue patch (trunk only)
Pat wrote: > <Someone> has a patch (we've added a couple of > his earlier ones) which changes the statue display from a single > one size fits all "`" to a gray monster symbol instead. > But I think the idea is a good one, and along with the > bouldersym option could make the fairly hard to > distinguish back-tick character go away. Sources tagged before applying NETHACK_PRE_STATUE, and afterwards with NETHACK_POST_STATUE for easy rollback.
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@@ -395,6 +395,12 @@ init_tilemap()
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tilenum++;
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}
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/* statue patch: statues still use the same glyph as in vanilla */
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for ( i = 0; i < NUMMONS; i++) {
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tilemap[GLYPH_STATUE_OFF+i] = tilemap[GLYPH_OBJ_OFF+STATUE];
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}
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lastothtile = tilenum - 1;
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}
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