Boost HP of some golems

Idea from SporkHack by Derek Ray, but values are different.
This commit is contained in:
Pasi Kallinen
2021-05-20 19:25:11 +03:00
parent 2c92049821
commit a1b765936f
2 changed files with 6 additions and 5 deletions

View File

@@ -526,6 +526,7 @@ change touch of death from instadeath to maxhp reduction and damage
dying from being level-drained below level 1 killed hero without saying so
and jumped straight to "do you want your possessions identified?"
conflict will now consider your charisma and requires line of sight
boost hit points of some golems
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository

View File

@@ -1991,19 +1991,19 @@ golemhp(int type)
case PM_LEATHER_GOLEM:
return 40;
case PM_GOLD_GOLEM:
return 40;
return 60;
case PM_WOOD_GOLEM:
return 50;
case PM_FLESH_GOLEM:
return 40;
case PM_CLAY_GOLEM:
return 50;
return 70;
case PM_STONE_GOLEM:
return 60;
return 100;
case PM_GLASS_GOLEM:
return 60;
case PM_IRON_GOLEM:
return 80;
case PM_IRON_GOLEM:
return 120;
default:
return 0;
}