Add Sokoban penalty for dismounting onto a boulder
Because landing_spot will select a square containing a boulder as a last-resort option, provided no other squares are accessible, it is possible for the player to maneuver into a place where this could be exploited when completing Sokoban (e.g. to get into a corner that would normally be inaccessible, from which position an otherwise-blocked boulder can be pushed away). This behavior should incur the same penalty as exploitation of other Sokoban 'loopholes'.
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committed by
Pasi Kallinen
parent
e7e418c1ec
commit
a29b76e1bf
@@ -650,6 +650,8 @@ int reason; /* Player was thrown off etc. */
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*/
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g.in_steed_dismounting = TRUE;
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teleds(cc.x, cc.y, TELEDS_ALLOW_DRAG);
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if (sobj_at(BOULDER, cc.x, cc.y))
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sokoban_guilt();
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g.in_steed_dismounting = FALSE;
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/* Put your steed in your trap */
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