fix typos
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@@ -517,7 +517,7 @@ typedef struct color_and_attr {
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#define LL_DIVINEGIFT 0x0008L /* Sacrifice gifts, crowning */
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#define LL_LIFESAVE 0x0010L /* Use up amulet of lifesaving */
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#define LL_CONDUCT 0x0020L /* Break conduct - not reported early-game */
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#define LL_ARTIFACT 0x0040L /* bestowed, found, or manifactured */
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#define LL_ARTIFACT 0x0040L /* bestowed, found, or manufactured */
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#define LL_GENOCIDE 0x0080L /* Logging of genocides */
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#define LL_KILLEDPET 0x0100L /* Killed a tame monster */
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#define LL_ALIGNMENT 0x0200L /* changed alignment, temporary or permanent */
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