fix typos

This commit is contained in:
RainRat
2024-02-28 20:15:56 -08:00
parent b53a43027f
commit a3658f85ac
167 changed files with 320 additions and 320 deletions

View File

@@ -37,10 +37,10 @@
* then the value(s) can be plugged in here and monstr.c deleted.
* [Note that some monsters might warrant manually calculated
* difficulty, on a case by case basis, instead of blindly using
* the default value produced by makedefs. Or fix the algoritm
* the default value produced by makedefs. Or fix the algorithm
* used by makedefs to generate a more appropriate value....]
*
* TODO: difficulty is closely releated to level; its field ought
* TODO: difficulty is closely related to level; its field ought
* to be moved sooner in the permonst struct so that it can become
* part of LVL() instead of remaining an orphan near the end.
*
@@ -3276,7 +3276,7 @@
M1_SWIM | M1_AMPHIBIOUS | M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE,
M2_HOSTILE, 0,
4, CLR_BROWN, BABY_CROCODILE),
/* trivia: before monster corspes were implemented, "lizard corpse"
/* trivia: before monster corpses were implemented, "lizard corpse"
was a specific type of item */
MON(NAM("lizard"), S_LIZARD,
LVL(5, 6, 6, 10, 0), (G_GENO | 5),
@@ -3797,7 +3797,7 @@
M3_INFRAVISION | M3_INFRAVISIBLE,
7, HI_DOMESTIC, HIGH_ELF),
#endif
/* attendants used to be lawful but have been changed to netural because
/* attendants used to be lawful but have been changed to neutral because
grow_up() promotes them to healer and the latter is always neutral */
MON(NAM("attendant"), S_HUMAN,
LVL(5, 12, 10, 10, 0), G_NOGEN,