fix typos

This commit is contained in:
RainRat
2024-02-28 20:15:56 -08:00
parent b53a43027f
commit a3658f85ac
167 changed files with 320 additions and 320 deletions

View File

@@ -85,7 +85,7 @@
* defined to force it back into effect
* update_inventory() after leash goes slack
* player assigned name for monsters, specific objects, or object types could be
longer than what was intented to be allowed; for 'curses', much longer
longer than what was intended to be allowed; for 'curses', much longer
* windows: added winflexbison to travis-ci configuration to permit full build of
* levcomp and dgncomp
* windows: a bad chdir specified in win/win32/dgnstuff.mak caused full build to
@@ -155,7 +155,7 @@
* Fixed stale 'thrownobj' pointer for returning thrown aklys while engulfed
* Fixed uarmh null pointer dereference if a helm of opposite alignment came
* off due to being polymorphed
* Fixed 'object lost' panic when attempting to crawl of of the water during
* Fixed 'object lost' panic when attempting to crawl out of the water during
* emergency disrobing/dropping
* Running now stops when moving over engravings so you can tell where they are
* Fixed detection of unseen/secret doors which failed to find monsters hiding