fix typos
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@@ -1671,7 +1671,7 @@ mpickstuff(struct monst *mtmp)
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}
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obj_extract_self(otmp3); /* remove from floor */
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(void) mpickobj(mtmp, otmp3); /* may merge and free otmp3 */
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/* let them try and equip it on the next turn */
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/* let them try to equip it on the next turn */
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check_gear_next_turn(mtmp);
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newsym(mtmp->mx, mtmp->my);
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return TRUE; /* pick only one object */
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@@ -4316,7 +4316,7 @@ maybe_unhide_at(coordxy x, coordxy y)
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}
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/* monster/hero tries to hide under something at the current location;
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if used by monster creation, should only happen during during level
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if used by monster creation, should only happen during level
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creation, otherwise there will be message sequencing issues */
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boolean
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hideunder(struct monst *mtmp)
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@@ -4875,7 +4875,7 @@ newcham(
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if (is_rider(olddata))
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return 0;
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/* make Nazgul and erinyes immune too, to reduce chance of
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anomalous extinction feedback during final disclsoure */
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anomalous extinction feedback during final disclosure */
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if (mbirth_limit(monsndx(olddata)) < MAXMONNO)
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return 0;
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/* cancelled shapechangers become uncancelled prior
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@@ -5309,7 +5309,7 @@ angry_guards(boolean silent)
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if (nct) { /* seen/sensed adjacent guard(s) */
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Sprintf(buf, "guard%s", plur(nct));
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pline_The("%s %s angry!", buf, vtense(buf, "get"));
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} else if (sct) { /* seen/sensed non-adjcent guard(s) */
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} else if (sct) { /* seen/sensed non-adjacent guard(s) */
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Sprintf(buf, "guard%s", plur(sct));
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pline("%s %s %s approaching!",
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(sct == 1) ? "An angry" : "Angry",
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