fix typos
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@@ -3491,7 +3491,7 @@ lspo_object(lua_State *L)
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0, /* buried */
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0, /* lit */
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0, 0, 0, 0, /* eroded, locked, trapped, recharged */
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0, 0, 0, 0, /* invis, greased, broken, achievment */
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0, 0, 0, 0, /* invis, greased, broken, achievement */
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};
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#if 0
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int nparams = 0;
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@@ -7062,7 +7062,7 @@ static const struct luaL_Reg nhl_functions[] = {
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- automatically add shuffle(array)
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- automatically add align = { "law", "neutral", "chaos" } and shuffle it.
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(remove from lua files)
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- grab the header comments from des-files and add add them to the lua files
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- grab the header comments from des-files and add them to the lua files
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*/
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