fix typos
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@@ -508,7 +508,7 @@ bhitm(struct monst *mtmp, struct obj *otmp)
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if (mtmp->isshk && !*u.ushops)
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hot_pursuit(mtmp);
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} else if (M_AP_TYPE(mtmp))
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seemimic(mtmp); /* might unblock if mimicing a boulder/door */
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seemimic(mtmp); /* might unblock if mimicking a boulder/door */
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}
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/* note: gb.bhitpos won't be set if swallowed, but that's okay since
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* reveal_invis will be false. We can't use mtmp->mx, my since it
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@@ -4604,7 +4604,7 @@ dobuzz(
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int spell_type;
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int hdmgtype = Hallucination ? rn2(6) : damgtype;
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/* if its a Hero Spell then get its SPE_TYPE */
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/* if it's a Hero Spell then get its SPE_TYPE */
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spell_type = is_hero_spell(type) ? SPE_MAGIC_MISSILE + damgtype : 0;
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if (u.uswallow) {
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@@ -6098,7 +6098,7 @@ makewish(void)
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"made %s first artifact wish - %s", uhis(), wish);
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else
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livelog_printf((LL_WISH | maybe_LL_arti), "wished for %s", wish);
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/* TODO? maybe generate a second event decribing what was received since
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/* TODO? maybe generate a second event describing what was received since
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those just echo player's request rather than show actual result */
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const char *verb = ((Is_airlevel(&u.uz) || u.uinwater) ? "slip" : "drop"),
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