fix typos
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@@ -2297,7 +2297,7 @@ void set_cp_map(void)
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}
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#if 0
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/* early_raw_print() is used during early game intialization prior to the
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/* early_raw_print() is used during early game initialization prior to the
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* setting up of the windowing system. This allows early errors and panics
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* to have there messages displayed.
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*
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