fix typos
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@@ -221,7 +221,7 @@ NetHackQtGlyphs& NetHackQtSettings::glyphs()
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{
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// Caveat:
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// 'theglyphs' will be Null if the tiles file couldn't be loaded;
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// the game can still procede with an ascii map in that situation.
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// the game can still proceed with an ascii map in that situation.
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return *theglyphs;
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}
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