Merge branch 'NetHack-3.6'

This commit is contained in:
nhmall
2019-08-30 22:11:44 -04:00
19 changed files with 78 additions and 47 deletions

View File

@@ -1,4 +1,4 @@
$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.103 $ $NHDT-Date: 1565833748 2019/08/15 01:49:08 $
$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.104 $ $NHDT-Date: 1567213888 2019/08/31 01:11:28 $
This fixes36.3 file is here to capture information about updates in the 3.6.x
lineage following the release of 3.6.2 in May 2019. Please note, however,
@@ -125,6 +125,8 @@ when a shape-shifted sandestin was turned to stone, it died and reverted to
sandestins are immune to stoning; net result was monster dying twice,
triggering "dmonsfree: N removed doesn't match N+1 pending" warning;
instead of dying, make it revert to sandestin form with full health
toggling perm_invent (where supported) while swallowed or underwater didn't
necessarily update the persistent inventory window right away
Fixes to Post-3.6.2 Problems that Were Exposed Via git Repository
@@ -214,6 +216,9 @@ curses+'perm_invent': if too many entries for window height, last one which
curses+'perm_invent': top line was wasted (left blank) when borders Off
curses+'perm_invent': don't highlight inventory letters since nothing is
selectable from the menu comprising the persistent inventory window
curses+'perm_invent': could crash during restore if game was saved while
hero was swallowed (invalid u.ustuck pointer; suppressing attempts to
update persistent inventory window during restore hides the problem)
curses+'popup_dialog': show the text cursor at the end of prompts for single
character input
curses+DUMPLOG: pass along old messages from save file and quest message