Use define in damageum return value check

This commit is contained in:
Pasi Kallinen
2022-09-11 21:30:54 +03:00
parent 6676959f5b
commit a3ba958728

View File

@@ -208,7 +208,7 @@ kick_monster(struct monst *mon, coordxy x, coordxy y)
sum = damageum(mon, uattk, specialdmg);
(void) passive(mon, uarmf, (boolean) (sum > 0),
(sum != 2), AT_KICK, FALSE);
if (sum == 2)
if ((sum & MM_DEF_DIED))
break; /* Defender died */
} else {
missum(mon, uattk, (tmp + armorpenalty > kickdieroll));