Use define in damageum return value check
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@@ -208,7 +208,7 @@ kick_monster(struct monst *mon, coordxy x, coordxy y)
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sum = damageum(mon, uattk, specialdmg);
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sum = damageum(mon, uattk, specialdmg);
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(void) passive(mon, uarmf, (boolean) (sum > 0),
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(void) passive(mon, uarmf, (boolean) (sum > 0),
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(sum != 2), AT_KICK, FALSE);
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(sum != 2), AT_KICK, FALSE);
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if (sum == 2)
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if ((sum & MM_DEF_DIED))
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break; /* Defender died */
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break; /* Defender died */
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} else {
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} else {
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missum(mon, uattk, (tmp + armorpenalty > kickdieroll));
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missum(mon, uattk, (tmp + armorpenalty > kickdieroll));
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