savefile changes - part 1
This is the first of several savefile-related changes to follow later. This one is groundwork for those later changes. Remove internal compression schemes (RLECOMP and ZEROCOMP) and discard the savefile_info struct that was primarily used to convey which internal compression schemes had been in use. Relocate some struct definitions into appropriate header files for use by code to come in later changes. Remove the two struct size-related fields from version_info and from the nmakedefs_s. Instead, include a series of bytes near the beginning of the savefile, representing the size of each struct or base data type that impacts the historical savefile content. Those are referred to as the "critical bytes". (Related note: the "you" struct required two bytes, low and high, due to its size). Compare those critical bytes in a savefile against the NetHack build that is reading the savefile. This allows mismatch detection early in the savefile-reading process, and a clean exit, rather than proceeding to read nonsensical values from the file. Include some feedback on what the first mismatch was when encountering one. For arrays stored in the savefile, use loop-logic in the core to write/read the array elements one at a time, rather than in a single blob. This will be required for changes to follow later. (impacts artiexist[], artidisco[], svd.dungeons[], svl.level_info[], svl.level.locations[][], msrooms[] field of mapseen, svb.bases[], svb.disco[] objects[], svm.mvitals[], svs.spl_book[], svd.doors[], go.oracle_loc[], utrack[], wgrowtime[]) This also adds data model to the long version information. This invalidates existing save and bones files due to the changes in the information at the start of the file.
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@@ -47,26 +47,15 @@ staticfn void dispose_of_orig_obj(struct obj *);
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of hit points that will fit in a 15 bit integer. */
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#define FATAL_DAMAGE_MODIFIER 200
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/* artifact tracking; gift and wish imply found; it also gets set for items
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seen on the floor, in containers, and wielded or dropped by monsters */
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struct arti_info {
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Bitfield(exists, 1); /* 1 if corresponding artifact has been created */
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Bitfield(found, 1); /* 1 if artifact is known by hero to exist */
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Bitfield(gift, 1); /* 1 iff artifact was created as a prayer reward */
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Bitfield(wish, 1); /* 1 iff artifact was created via wish */
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Bitfield(named, 1); /* 1 iff artifact was made by naming an item */
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Bitfield(viadip, 1); /* 1 iff dipped long sword became Excalibur */
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Bitfield(lvldef, 1); /* 1 iff created by special level definition */
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Bitfield(bones, 1); /* 1 iff came from bones file */
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Bitfield(rndm, 1); /* 1 iff randomly generated */
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};
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/* arti_info struct definition moved to artifact.h */
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/* array of flags tracking which artifacts exist, indexed by ART_xx;
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ART_xx values are 1..N, element [0] isn't used; no terminator needed */
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static struct arti_info artiexist[1 + NROFARTIFACTS];
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/* discovery list; for N discovered artifacts, the first N entries are ART_xx
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values in discovery order, the remaining (NROFARTIFACTS-N) slots are 0 */
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static xint16 artidisco[NROFARTIFACTS];
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/* note: artiexist[] and artidisco[] don't need to be in struct g; they
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/* note: artiexist[] and artidisco[] don't need to be in struct ga; they
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* get explicitly initialized at game start so don't need to be part of
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* bulk re-init if game restart ever gets implemented. They are saved
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* and restored but that is done through this file so they can be local.
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@@ -111,18 +100,34 @@ init_artifacts(void)
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void
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save_artifacts(NHFILE *nhfp)
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{
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if (nhfp->structlevel) {
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bwrite(nhfp->fd, (genericptr_t) artiexist, sizeof artiexist);
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bwrite(nhfp->fd, (genericptr_t) artidisco, sizeof artidisco);
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int i;
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for (i = 0; i < (NROFARTIFACTS + 1); ++i) {
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if (nhfp->structlevel)
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bwrite(nhfp->fd, (genericptr_t) &artiexist[i],
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sizeof (struct arti_info));
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}
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for (i = 0; i < (NROFARTIFACTS); ++i) {
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if (nhfp->structlevel)
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bwrite(nhfp->fd, (genericptr_t) &artidisco[i],
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sizeof (xint16));
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}
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}
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void
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restore_artifacts(NHFILE *nhfp)
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{
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if (nhfp->structlevel) {
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mread(nhfp->fd, (genericptr_t) artiexist, sizeof artiexist);
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mread(nhfp->fd, (genericptr_t) artidisco, sizeof artidisco);
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int i;
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for (i = 0; i < (NROFARTIFACTS + 1); ++i) {
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if (nhfp->structlevel)
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mread(nhfp->fd, (genericptr_t) &artiexist[i],
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sizeof (struct arti_info));
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}
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for (i = 0; i < (NROFARTIFACTS); ++i) {
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if (nhfp->structlevel)
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mread(nhfp->fd, (genericptr_t) &artidisco[i],
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sizeof (xint16));
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}
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hack_artifacts(); /* redo non-saved special cases */
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}
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