Verbose reversion follow-up

This commit is contained in:
nhmall
2023-10-29 21:02:47 -04:00
parent 6cbefc7c2d
commit a3f452bbe0
5 changed files with 17 additions and 174 deletions

View File

@@ -871,174 +871,6 @@ struct autopickup_exception {
struct autopickup_exception *next;
};
#if !defined(NO_VERBOSE_GRANULARITY)
#define VB_ELEMENTS 5
/*
* Maintenance Notes:
* - if one of the function's involved has a name change,
* and the Verbose() macro use instance is updated to match,
* it will have to be reflected below. If the use instance
* isn't updated to reflect the function name change,
* it will continue to work using the old name if it matches
* one of the entries below.
*/
enum verbosity_values {
vb0interrupt_multi = 0x00000001,
vb0use_stethoscope = 0x00000002,
vb0Mb_hit = 0x00000004,
vb0adjattrib = 0x00000008,
vb0ballfall = 0x00000010,
vb0use_crystal_ball1 = 0x00000020,
vb0use_crystal_ball2 = 0x00000040,
vb0digactualhole1 = 0x00000080,
vb0digactualhole2 = 0x00000100,
vb0mdig_tunnel1 = 0x00000200,
vb0mdig_tunnel2 = 0x00000400,
vb0boulder_hits_pool1 = 0x00000800,
vb0boulder_hits_pool2 = 0x00001000,
vb0drop1 = 0x00002000,
vb0drop2 = 0x00004000,
vb0drop3 = 0x00008000,
vb0go_to_level1 = 0x00010000,
vb0go_to_level2 = 0x00020000,
vb0go_to_level3 = 0x00040000,
vb0rot_corpse = 0x00080000,
vb0getpos1 = 0x00100000,
vb0getpos2 = 0x00200000,
vb0off_msg = 0x00400000,
vb0on_msg = 0x00800000,
vb0Blindf_on = 0x01000000,
vb0dog_eat = 0x02000000,
vb0dog_invent = 0x04000000,
vb0dokick = 0x08000000,
vb0toss_up = 0x10000000,
vb0consume_tin1 = 0x20000000,
vb0consume_tin2 = 0x40000000,
vb1doengrave1 = 0x00000001,
vb1doengrave2 = 0x00000002,
vb1doengrave3 = 0x00000004,
vb1explode = 0x00000008,
vb1moverock = 0x00000010,
vb1still_chewing = 0x00000020,
vb1trapmove1 = 0x00000040,
vb1trapmove2 = 0x00000080,
vb1trapmove3 = 0x00000100,
vb1trapmove4 = 0x00000200,
vb1trapmove5 = 0x00000400,
vb1getobj1 = 0x00000800,
vb1getobj2 = 0x00001000,
vb1doprgold = 0x00002000,
vb1doorlock1 = 0x00004000,
vb1doorlock2 = 0x00008000,
vb1monpoly1 = 0x00010000,
vb1monpoly2 = 0x00020000,
vb1mswingsm = 0x00040000,
vb1missmu = 0x00080000,
vb1mswings = 0x00100000,
vb1wildmiss = 0x00200000,
vb1gulpmu = 0x00400000,
vb1explmu = 0x00800000,
vb1meatmetal1 = 0x01000000,
vb1meatmetal2 = 0x02000000,
vb1meatmetal3 = 0x04000000,
vb1meatmetal4 = 0x08000000,
vb1relobj = 0x10000000,
vb1ready_weapon = 0x20000000,
vb1wield_tool = 0x40000000,
vb2meatobj1 = 0x00000001,
vb2meatobj2 = 0x00000002,
vb2meatobj3 = 0x00000004,
vb2meatobj4 = 0x00000008,
vb2meatcorpse1 = 0x00000010,
vb2meatcorpse2 = 0x00000020,
vb2mpickgold = 0x00000040,
vb2mpickstuff = 0x00000080,
vb2setmangry = 0x00000100,
vb2mb_trapped = 0x00000200,
vb2m_move1 = 0x00000400,
vb2m_move2 = 0x00000800,
vb2m_move3 = 0x00001000,
vb2m_move4 = 0x00002000,
vb2m_move5 = 0x00004000,
vb2thitu1 = 0x00008000,
vb2thitu2 = 0x00010000,
vb2m_throw = 0x00020000,
vb2handler_menustyle = 0x00040000,
vb2handler_autounlock = 0x00080000,
vb2handler_msg_window = 0x00100000,
vb2handler_whatis_coord1 = 0x00200000,
vb2handler_whatis_coord2 = 0x00400000,
vb2dolook = 0x00800000,
vb2describe_decor1 = 0x01000000,
vb2describe_decor2 = 0x02000000,
vb2loot_mon = 0x04000000,
vb2dotip = 0x08000000,
vb2polymon = 0x10000000,
vb2teleds = 0x20000000,
vb2level_tele = 0x40000000,
vb3ghost_from_bottle = 0x00000001,
vb3dodip1 = 0x00000002,
vb3dodip2 = 0x00000004,
vb3dodip3 = 0x00000008,
vb3intemple = 0x00000010,
vb3doread1 = 0x00000020,
vb3doread2 = 0x00000040,
vb3doread3 = 0x00000080,
vb3doread4 = 0x00000100,
vb3doread5 = 0x00000200,
vb3doread6 = 0x00000400,
vb3doread7 = 0x00000800,
vb3drop_boulder_on_player= 0x00001000,
vb3do_genocide = 0x00002000,
vb3call_kops1 = 0x00004000,
vb3call_kops2 = 0x00008000,
vb3call_kops3 = 0x00010000,
vb3erode_obj1 = 0x00020000,
vb3erode_obj2 = 0x00040000,
vb3erode_obj3 = 0x00080000,
vb3trapeffect_rocktrap = 0x00100000,
vb3climb_pit = 0x00200000,
vb3drown = 0x00400000,
vb3mon_adjust_speed = 0x00800000,
vb3hit = 0x01000000,
vb3miss = 0x02000000,
vb3makewish = 0x04000000,
/* 4 available bits*/
vb4do_attack = 0x00000001,
vb4known_hitum = 0x00000002,
vb4hmon_hitmon1 = 0x00000004,
vb4hmon_hitmon2 = 0x00000008,
vb4mhitm_ad_tlpt = 0x00000010,
vb4mhitm_ad_wrap1 = 0x00000020,
vb4mhitm_ad_wrap2 = 0x00000040,
vb4mhitm_ad_dgst = 0x00000080,
vb4damageum = 0x00000100,
vb4missum = 0x00000200,
vb4hmonas1 = 0x00000400,
vb4hmonas2 = 0x00000800,
vb4hmonas3 = 0x00001000,
vb4hmonas4 = 0x00002000,
vb4passive = 0x00004000,
vb4flash_hits_mon = 0x00008000,
/* 11 available bits */
vb_elements = VB_ELEMENTS
};
#undef VB_ELEMENTS
extern long verbosity_suppressions[vb_elements]; /* in decl.c */
#define Verbose(n,s) (flags.verbose && ((n) < vb_elements) \
&& !(verbosity_suppressions[(n)] & vb##n##s))
#else /* NO_VERBOSE_GRANULARITY */
#define Verbose(n,s) (flags.verbose)
#endif /* !NO_VERBOSE_GRANULARITY */
/* at most one of `door' and `box' should be non-null at any given time */
struct xlock_s {
struct rm *door;
@@ -1573,7 +1405,9 @@ typedef uint32_t mmflags_nht; /* makemon MM_ flags */
#if !defined(CROSSCOMPILE) || defined(CROSSCOMPILE_TARGET)
#include "nhlua.h"
#endif
#include "extern.h"
#include "decl.h"
#endif /* HACK_H */

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@@ -912,7 +912,7 @@ kick_door(coordxy x, coordxy y, int avrg_attrib)
boolean shopdoor = *in_rooms(x, y, SHOPBASE) ? TRUE : FALSE;
/* break the door */
if (gm.maploc->doormask & D_TRAPPED) {
if (Verbose(0, dokick))
if (flags.verbose)
You("kick the door.");
exercise(A_STR, FALSE);
gm.maploc->doormask = D_NODOOR;

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@@ -2569,10 +2569,19 @@ obj_to_let(struct obj *obj)
void
prinv(const char *prefix, struct obj *obj, long quan)
{
boolean total_of = (quan && (quan < obj->quan));
char totalbuf[QBUFSZ];
if (!prefix)
prefix = "";
pline("%s%s%s", prefix, *prefix ? " " : "",
xprname(obj, (char *) 0, obj_to_let(obj), TRUE, 0L, quan));
totalbuf[0] = '\0';
if (total_of)
Snprintf(totalbuf, sizeof totalbuf,
" (%ld in total).", obj->quan);
pline("%s%s%s%s", prefix, *prefix ? " " : "",
xprname(obj, (char *) 0, obj_to_let(obj), !total_of, 0L, quan),
flags.verbose ? totalbuf : "");
}
DISABLE_WARNING_FORMAT_NONLITERAL

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@@ -448,7 +448,7 @@ parseoptions(
boolean tfrom_file)
{
char *op;
boolean negated, got_match = FALSE;
boolean negated, got_match = FALSE, pfx_match = FALSE;
#if 0
boolean has_val = FALSE;
#endif
@@ -505,7 +505,7 @@ parseoptions(
if (allopt[i].pfx) {
if (str_start_is(opts, allopt[i].name, TRUE)) {
matchidx = i;
got_match = TRUE;
got_match = pfx_match = TRUE;
}
}
#if 0 /* this prevents "boolopt:True" &c */

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@@ -974,7 +974,7 @@ polymon(int mntmp)
/* the explanation of '#monster' used to be shown sooner, but there are
possible fatalities above and it isn't useful unless hero survives */
if (Verbose(2, polymon)) {
if (flags.verbose) {
static const char use_thec[] = "Use the command #%s to %s.";
static const char monsterc[] = "monster";
struct permonst *uptr = gy.youmonst.data;