Verbose reversion follow-up
This commit is contained in:
+2
-168
@@ -871,174 +871,6 @@ struct autopickup_exception {
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struct autopickup_exception *next;
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struct autopickup_exception *next;
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};
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};
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#if !defined(NO_VERBOSE_GRANULARITY)
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#define VB_ELEMENTS 5
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/*
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* Maintenance Notes:
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* - if one of the function's involved has a name change,
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* and the Verbose() macro use instance is updated to match,
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* it will have to be reflected below. If the use instance
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* isn't updated to reflect the function name change,
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* it will continue to work using the old name if it matches
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* one of the entries below.
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*/
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enum verbosity_values {
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vb0interrupt_multi = 0x00000001,
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vb0use_stethoscope = 0x00000002,
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vb0Mb_hit = 0x00000004,
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vb0adjattrib = 0x00000008,
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vb0ballfall = 0x00000010,
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vb0use_crystal_ball1 = 0x00000020,
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vb0use_crystal_ball2 = 0x00000040,
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vb0digactualhole1 = 0x00000080,
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vb0digactualhole2 = 0x00000100,
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vb0mdig_tunnel1 = 0x00000200,
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vb0mdig_tunnel2 = 0x00000400,
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vb0boulder_hits_pool1 = 0x00000800,
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vb0boulder_hits_pool2 = 0x00001000,
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vb0drop1 = 0x00002000,
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vb0drop2 = 0x00004000,
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vb0drop3 = 0x00008000,
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vb0go_to_level1 = 0x00010000,
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vb0go_to_level2 = 0x00020000,
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vb0go_to_level3 = 0x00040000,
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vb0rot_corpse = 0x00080000,
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vb0getpos1 = 0x00100000,
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vb0getpos2 = 0x00200000,
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vb0off_msg = 0x00400000,
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vb0on_msg = 0x00800000,
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vb0Blindf_on = 0x01000000,
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vb0dog_eat = 0x02000000,
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vb0dog_invent = 0x04000000,
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vb0dokick = 0x08000000,
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vb0toss_up = 0x10000000,
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vb0consume_tin1 = 0x20000000,
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vb0consume_tin2 = 0x40000000,
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vb1doengrave1 = 0x00000001,
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vb1doengrave2 = 0x00000002,
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vb1doengrave3 = 0x00000004,
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vb1explode = 0x00000008,
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vb1moverock = 0x00000010,
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vb1still_chewing = 0x00000020,
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vb1trapmove1 = 0x00000040,
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vb1trapmove2 = 0x00000080,
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vb1trapmove3 = 0x00000100,
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vb1trapmove4 = 0x00000200,
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vb1trapmove5 = 0x00000400,
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vb1getobj1 = 0x00000800,
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vb1getobj2 = 0x00001000,
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vb1doprgold = 0x00002000,
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vb1doorlock1 = 0x00004000,
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vb1doorlock2 = 0x00008000,
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vb1monpoly1 = 0x00010000,
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vb1monpoly2 = 0x00020000,
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vb1mswingsm = 0x00040000,
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vb1missmu = 0x00080000,
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vb1mswings = 0x00100000,
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vb1wildmiss = 0x00200000,
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vb1gulpmu = 0x00400000,
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vb1explmu = 0x00800000,
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vb1meatmetal1 = 0x01000000,
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vb1meatmetal2 = 0x02000000,
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vb1meatmetal3 = 0x04000000,
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vb1meatmetal4 = 0x08000000,
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vb1relobj = 0x10000000,
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vb1ready_weapon = 0x20000000,
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vb1wield_tool = 0x40000000,
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vb2meatobj1 = 0x00000001,
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vb2meatobj2 = 0x00000002,
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vb2meatobj3 = 0x00000004,
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vb2meatobj4 = 0x00000008,
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vb2meatcorpse1 = 0x00000010,
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vb2meatcorpse2 = 0x00000020,
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vb2mpickgold = 0x00000040,
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vb2mpickstuff = 0x00000080,
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vb2setmangry = 0x00000100,
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vb2mb_trapped = 0x00000200,
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vb2m_move1 = 0x00000400,
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vb2m_move2 = 0x00000800,
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vb2m_move3 = 0x00001000,
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vb2m_move4 = 0x00002000,
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vb2m_move5 = 0x00004000,
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vb2thitu1 = 0x00008000,
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vb2thitu2 = 0x00010000,
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vb2m_throw = 0x00020000,
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vb2handler_menustyle = 0x00040000,
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vb2handler_autounlock = 0x00080000,
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vb2handler_msg_window = 0x00100000,
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vb2handler_whatis_coord1 = 0x00200000,
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vb2handler_whatis_coord2 = 0x00400000,
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vb2dolook = 0x00800000,
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vb2describe_decor1 = 0x01000000,
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vb2describe_decor2 = 0x02000000,
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vb2loot_mon = 0x04000000,
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vb2dotip = 0x08000000,
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vb2polymon = 0x10000000,
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vb2teleds = 0x20000000,
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vb2level_tele = 0x40000000,
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vb3ghost_from_bottle = 0x00000001,
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vb3dodip1 = 0x00000002,
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vb3dodip2 = 0x00000004,
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vb3dodip3 = 0x00000008,
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vb3intemple = 0x00000010,
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vb3doread1 = 0x00000020,
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vb3doread2 = 0x00000040,
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vb3doread3 = 0x00000080,
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vb3doread4 = 0x00000100,
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vb3doread5 = 0x00000200,
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vb3doread6 = 0x00000400,
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vb3doread7 = 0x00000800,
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vb3drop_boulder_on_player= 0x00001000,
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vb3do_genocide = 0x00002000,
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vb3call_kops1 = 0x00004000,
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vb3call_kops2 = 0x00008000,
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vb3call_kops3 = 0x00010000,
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vb3erode_obj1 = 0x00020000,
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vb3erode_obj2 = 0x00040000,
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vb3erode_obj3 = 0x00080000,
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vb3trapeffect_rocktrap = 0x00100000,
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vb3climb_pit = 0x00200000,
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vb3drown = 0x00400000,
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vb3mon_adjust_speed = 0x00800000,
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vb3hit = 0x01000000,
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vb3miss = 0x02000000,
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vb3makewish = 0x04000000,
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/* 4 available bits*/
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vb4do_attack = 0x00000001,
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vb4known_hitum = 0x00000002,
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vb4hmon_hitmon1 = 0x00000004,
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vb4hmon_hitmon2 = 0x00000008,
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vb4mhitm_ad_tlpt = 0x00000010,
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vb4mhitm_ad_wrap1 = 0x00000020,
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vb4mhitm_ad_wrap2 = 0x00000040,
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vb4mhitm_ad_dgst = 0x00000080,
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vb4damageum = 0x00000100,
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vb4missum = 0x00000200,
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vb4hmonas1 = 0x00000400,
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vb4hmonas2 = 0x00000800,
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vb4hmonas3 = 0x00001000,
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vb4hmonas4 = 0x00002000,
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vb4passive = 0x00004000,
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vb4flash_hits_mon = 0x00008000,
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/* 11 available bits */
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vb_elements = VB_ELEMENTS
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};
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#undef VB_ELEMENTS
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extern long verbosity_suppressions[vb_elements]; /* in decl.c */
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#define Verbose(n,s) (flags.verbose && ((n) < vb_elements) \
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&& !(verbosity_suppressions[(n)] & vb##n##s))
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#else /* NO_VERBOSE_GRANULARITY */
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#define Verbose(n,s) (flags.verbose)
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#endif /* !NO_VERBOSE_GRANULARITY */
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/* at most one of `door' and `box' should be non-null at any given time */
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/* at most one of `door' and `box' should be non-null at any given time */
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struct xlock_s {
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struct xlock_s {
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struct rm *door;
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struct rm *door;
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@@ -1573,7 +1405,9 @@ typedef uint32_t mmflags_nht; /* makemon MM_ flags */
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#if !defined(CROSSCOMPILE) || defined(CROSSCOMPILE_TARGET)
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#if !defined(CROSSCOMPILE) || defined(CROSSCOMPILE_TARGET)
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#include "nhlua.h"
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#include "nhlua.h"
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#endif
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#endif
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#include "extern.h"
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#include "extern.h"
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#include "decl.h"
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#include "decl.h"
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#endif /* HACK_H */
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#endif /* HACK_H */
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+1
-1
@@ -912,7 +912,7 @@ kick_door(coordxy x, coordxy y, int avrg_attrib)
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boolean shopdoor = *in_rooms(x, y, SHOPBASE) ? TRUE : FALSE;
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boolean shopdoor = *in_rooms(x, y, SHOPBASE) ? TRUE : FALSE;
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/* break the door */
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/* break the door */
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if (gm.maploc->doormask & D_TRAPPED) {
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if (gm.maploc->doormask & D_TRAPPED) {
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if (Verbose(0, dokick))
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if (flags.verbose)
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You("kick the door.");
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You("kick the door.");
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exercise(A_STR, FALSE);
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exercise(A_STR, FALSE);
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gm.maploc->doormask = D_NODOOR;
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gm.maploc->doormask = D_NODOOR;
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+11
-2
@@ -2569,10 +2569,19 @@ obj_to_let(struct obj *obj)
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void
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void
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prinv(const char *prefix, struct obj *obj, long quan)
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prinv(const char *prefix, struct obj *obj, long quan)
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{
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{
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boolean total_of = (quan && (quan < obj->quan));
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char totalbuf[QBUFSZ];
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if (!prefix)
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if (!prefix)
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prefix = "";
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prefix = "";
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pline("%s%s%s", prefix, *prefix ? " " : "",
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xprname(obj, (char *) 0, obj_to_let(obj), TRUE, 0L, quan));
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totalbuf[0] = '\0';
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if (total_of)
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Snprintf(totalbuf, sizeof totalbuf,
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" (%ld in total).", obj->quan);
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pline("%s%s%s%s", prefix, *prefix ? " " : "",
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xprname(obj, (char *) 0, obj_to_let(obj), !total_of, 0L, quan),
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flags.verbose ? totalbuf : "");
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}
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}
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DISABLE_WARNING_FORMAT_NONLITERAL
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DISABLE_WARNING_FORMAT_NONLITERAL
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+2
-2
@@ -448,7 +448,7 @@ parseoptions(
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boolean tfrom_file)
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boolean tfrom_file)
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{
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{
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char *op;
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char *op;
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boolean negated, got_match = FALSE;
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boolean negated, got_match = FALSE, pfx_match = FALSE;
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#if 0
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#if 0
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boolean has_val = FALSE;
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boolean has_val = FALSE;
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#endif
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#endif
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@@ -505,7 +505,7 @@ parseoptions(
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if (allopt[i].pfx) {
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if (allopt[i].pfx) {
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if (str_start_is(opts, allopt[i].name, TRUE)) {
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if (str_start_is(opts, allopt[i].name, TRUE)) {
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matchidx = i;
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matchidx = i;
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got_match = TRUE;
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got_match = pfx_match = TRUE;
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}
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}
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}
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}
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#if 0 /* this prevents "boolopt:True" &c */
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#if 0 /* this prevents "boolopt:True" &c */
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+1
-1
@@ -974,7 +974,7 @@ polymon(int mntmp)
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/* the explanation of '#monster' used to be shown sooner, but there are
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/* the explanation of '#monster' used to be shown sooner, but there are
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possible fatalities above and it isn't useful unless hero survives */
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possible fatalities above and it isn't useful unless hero survives */
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if (Verbose(2, polymon)) {
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if (flags.verbose) {
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static const char use_thec[] = "Use the command #%s to %s.";
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static const char use_thec[] = "Use the command #%s to %s.";
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static const char monsterc[] = "monster";
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static const char monsterc[] = "monster";
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struct permonst *uptr = gy.youmonst.data;
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struct permonst *uptr = gy.youmonst.data;
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