Prevent monsters from picking up locked containers

This commit is contained in:
Pasi Kallinen
2020-12-24 22:37:58 +02:00
parent fe3eb92411
commit a4184c8684

View File

@@ -2407,7 +2407,8 @@ struct obj *obj;
&& mon->data != &mons[PM_KI_RIN]);
if (typ == FROST_HORN || typ == FIRE_HORN)
return (obj->spe > 0 && can_blow(mon));
if (Is_container(obj) && !(Is_mbag(obj) && obj->cursed))
if (Is_container(obj) && !(Is_mbag(obj) && obj->cursed)
&& !obj->olocked)
return TRUE;
break;
case FOOD_CLASS: