Prevent monsters from picking up locked containers

This commit is contained in:
Pasi Kallinen
2020-12-24 22:37:58 +02:00
parent fe3eb92411
commit a4184c8684
+2 -1
View File
@@ -2407,7 +2407,8 @@ struct obj *obj;
&& mon->data != &mons[PM_KI_RIN]); && mon->data != &mons[PM_KI_RIN]);
if (typ == FROST_HORN || typ == FIRE_HORN) if (typ == FROST_HORN || typ == FIRE_HORN)
return (obj->spe > 0 && can_blow(mon)); return (obj->spe > 0 && can_blow(mon));
if (Is_container(obj) && !(Is_mbag(obj) && obj->cursed)) if (Is_container(obj) && !(Is_mbag(obj) && obj->cursed)
&& !obj->olocked)
return TRUE; return TRUE;
break; break;
case FOOD_CLASS: case FOOD_CLASS: