bird_parts for ravens
- ravens need special parts, actual bats are still best handled by animal_parts
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@@ -37,6 +37,7 @@ polymorphing into a form that cannot twoweapon should immediately disable
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twoweapon mode
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taking partial count of merged objects from a container while your pack
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was full split the object and did not re-merge
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animal_parts are not always appropriate for ravens
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Platform- and/or Interface-Specific Fixes
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@@ -1109,6 +1109,10 @@ int part;
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"rear claw", "foreclaw", "clawed", "head", "rear limb",
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"light headed", "neck", "spine", "rear claw tip",
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"fur", "blood", "lung", "nose", "stomach" },
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*bird_parts[] = { "wing", "eye", "face", "wing", "wing tip",
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"foot", "wing", "winged", "head", "leg",
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"light headed", "neck", "spine", "toe",
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"feathers", "blood", "lung", "bill", "stomach" },
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*horse_parts[] = { "foreleg", "eye", "face", "forehoof", "hoof tip",
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"rear hoof", "foreclaw", "hooved", "head", "rear leg",
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"light headed", "neck", "backbone", "rear hoof tip",
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@@ -1169,6 +1173,8 @@ int part;
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(part == ARM || part == FINGER || part == FINGERTIP ||
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part == HAND || part == HANDED))
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return humanoid_parts[part];
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if (mptr == &mons[PM_RAVEN])
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return bird_parts[part];
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if (mptr->mlet == S_CENTAUR || mptr->mlet == S_UNICORN ||
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(mptr == &mons[PM_ROTHE] && part != HAIR))
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return horse_parts[part];
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