follow-up for #954
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@@ -1802,7 +1802,8 @@ seffect_earth(struct obj **sobjp)
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if (u.uswallow) {
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You_hear("rumbling.");
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} else {
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if (!In_quest(&u.uz)) {
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if (!In_quest(&u.uz)
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&& !Is_astralevel(&u.uz) && !Is_firelevel(&u.uz)) {
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pline_The("%s rumbles %s you!", ceiling(u.ux, u.uy),
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sblessed ? "around" : "above");
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} else {
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