obscure polyself message
Hero was poly'd into a hider monster and was swallowed by something. Attempting to hide via '#monster' gave "You can't hide while you're being held." It correctly blocked hiding due to u.ustuck but the feedback ignored the possibility of u.ustuck+u.uswallow.
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@@ -278,6 +278,8 @@ describe detected door traps and chest traps as trapped door and trapped chest
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instead of bear trap; bear trap tile is still used on map though
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thrown potion that killed peaceful monster would cause "the <mon> gets argry"
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after the message about it being killed
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when poly'd into a hider and engulfed, attempt to hide via #monster was blocked
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but feedback said "can't hide while held" rather than "while engulfed"
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Fixes to Post-3.6.0 Problems that Were Exposed Via git Repository
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@@ -1399,11 +1399,12 @@ dohide()
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(except for floor hiders [trapper or mimic] in pits) */
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if (u.ustuck || (u.utrap && (u.utraptype != TT_PIT || on_ceiling))) {
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You_cant("hide while you're %s.",
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!u.ustuck ? "trapped" : !sticks(youmonst.data)
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? "being held"
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: humanoid(u.ustuck->data)
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? "holding someone"
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: "holding that creature");
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!u.ustuck ? "trapped"
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: u.uswallow ? (is_animal(u.ustuck->data) ? "swallowed"
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: "engulfed")
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: !sticks(youmonst.data) ? "being held"
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: (humanoid(u.ustuck->data) ? "holding someone"
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: "holding that creature"));
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if (u.uundetected
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|| (ismimic && youmonst.m_ap_type != M_AP_NOTHING)) {
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u.uundetected = 0;
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