another null scroll reference (trunk only)
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@@ -1255,7 +1255,7 @@ struct obj *sobj; /* scroll, or fake spellbook object for scroll-like spell */
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cval = bcsign(sobj);
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useup(sobj);
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sobj = 0; /* it's gone */
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if (!already_known) learnscroll(sobj);
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if (!already_known) learnscrolltyp(SCR_FIRE);
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if(confused) {
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if(Fire_resistance) {
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shieldeff(u.ux, u.uy);
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