Attempting to open down or at yourself is same as #loot
Trying to open at the same location as you did nothing, make it loot instead. Apparently #looting is also annoying when using vi-keys. Based on code by aosdict
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@@ -526,6 +526,7 @@ fix 'object lost' panic if hero with lycanthropy but in human form is wielding
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were-transformation and drop of wielded weapon
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prevent segfault if pline() is called recursively (which could happen if the
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interface code issues a debugpline() while processing putstr())
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open at yourself is the same as #loot
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Fixes to Post-3.6.0 Problems that Were Exposed Via git Repository
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@@ -630,8 +630,9 @@ int x, y;
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} else if (!get_adjacent_loc((char *) 0, (char *) 0, u.ux, u.uy, &cc))
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return 0;
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/* open at yourself/up/down */
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if ((cc.x == u.ux) && (cc.y == u.uy))
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return 0;
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return doloot();
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if (stumble_on_door_mimic(cc.x, cc.y))
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return 1;
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